BZWTestLauncher Beta 1

General talk about the map making process.
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fluffy mcduff
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Post by fluffy mcduff » Tue May 27, 2008 4:09 pm

what about for mac?

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Post by blast » Tue May 27, 2008 8:11 pm

fluffy mcduff wrote:what about for mac?
I've already successfully compiled and run this on Linux via the mono project, so I assume it should work on a Mac as well (using the mono project). The code is in SVN under .../trunk/bzflag/tools/ if you want to build the latest version. The .exe version I have posted here should run with mono.
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Post by fluffy mcduff » Fri May 30, 2008 7:23 pm

i downloaded it and it didnt work! what is mono project?

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Post by Winny » Fri May 30, 2008 7:25 pm

You need to use mono ( http://www.mono-project.com/Main_Page ) to compile the program on OS X, since it's a Windows-based application.

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Post by lol_u died » Sun Jun 22, 2008 6:58 pm

I get a debugging error....

Windows XP SP3

Fully Loaded (including the requirments for this app.)

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Post by blast » Tue Jun 24, 2008 9:25 am

lol_u died wrote:I get a debugging error....

Windows XP SP3

Fully Loaded (including the requirments for this app.)
You get "a error" .... Okay, which one? I can't read minds. :)
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Re: BZWTestLauncher Beta 1

Post by Bambino » Tue Jan 06, 2009 1:26 am

ok, I have a minor problem, I run the program and enter the locations for everything just like I'm suppose to (idk how to properly phrase it) and I ran it before to test a map that a friend made and worked like a charm. What would be the best solution, download the .net frameworks?
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Re: BZWTestLauncher Beta 1

Post by Bambino » Tue Jan 06, 2009 1:38 am

oh and I forgot to say the problem, it's "error connecting to server", but is localhost so idk what the problem is, would there be a bad pathway to a app or something?
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Re: BZWTestLauncher Beta 1

Post by blast » Tue Jan 06, 2009 4:52 am

Hit 'Stop' and read the error that bzfs generated.
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Re: BZWTestLauncher Beta 1

Post by Bambino » Tue Jan 06, 2009 5:00 am

this is it copy and paste and under the silenced list it says "Trying..." and no, you don't get my name.
=============================
Possible errors:
=============================
using group file "C:\Users\my name\AppData\Local\Temp\bzwtl\groupdb"
base was not defined for Green Team
ERROR: A world was not specified


=============================
Other Output:
=============================
LIBCURL version: libcurl/7.16.3-CVS c-ares/1.3.3-CVS
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Re: BZWTestLauncher Beta 1

Post by blast » Tue Jan 06, 2009 5:11 am

You don't have a base for the Green Team (and probably missing it for another team as well, as it's likely a 2-team CTF map). The solution is to add an options block to your map and provide the proper -mp setting so that only those two teams are enabled. For example, if you only want red and blue to play, add this to your map file:

Code: Select all

options
  -mp 0,5,0,5,0,5
end
That will allow 5 of red and blue, as well as 5 observers. The format of the values is as follows:
rogue,red,green,blue,purple,observer

This is unnecessary in the 2.99.x code, as it just automatically disables the teams that don't have a base instead of refusing to run the server. For 2.0.x though, you'll have to supply the -mp setting.
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Re: BZWTestLauncher Beta 1

Post by Bambino » Tue Jan 06, 2009 5:53 am

Thank you, but do you know why it only worked 2 times then failed the next few times?
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Re: BZWTestLauncher Beta 1

Post by Bambino » Tue Jan 06, 2009 9:30 am

nevermind, I found the problem, I had it selected to FFA not CTF the first time, thanks
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Re: BZWTestLauncher Beta 1

Post by rhapsody » Mon Jul 06, 2009 10:45 pm

I downloaded the two links under blast's original post edit, but when trying to run the main download, i get the messages "application cannot be handled" (or something like that), and then something about "JIT debugged" or something. It also states before you run that, "the publisher cannot be verified".

Does anyone know what is wrong?

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Re: BZWTestLauncher Beta 1

Post by blast » Tue Jul 07, 2009 1:18 am

rhapsody wrote:I downloaded the two links under blast's original post edit, but when trying to run the main download, i get the messages "application cannot be handled" (or something like that), and then something about "JIT debugged" or something. It also states before you run that, "the publisher cannot be verified".

Does anyone know what is wrong?
Works fine for me on the my computer at work. Did you install those two files (starting with the first installer, and the installing the service pack)?
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Re: BZWTestLauncher Beta 1

Post by rhapsody » Tue Jul 07, 2009 1:39 am

Yes, i installed those things in order but I still get the message that the "application cannot be handled". Maybe it has to do with administrative rights? or maybe a firewall? I'm not sure..

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Re: BZWTestLauncher Beta 1

Post by blast » Tue Jul 07, 2009 1:52 am

My launcher isn't really supported anymore and has been replaced by StartBSFS. So see if that one works. For that one, you need the 3.5 runtimes installed instead of the 1.1, as it's built with a much newer version of C#.

http://my.bzflag.org/bb/viewtopic.php?f=42&t=13908
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Re: BZWTestLauncher Beta 1

Post by Starski » Thu Jul 09, 2009 1:16 pm

still confusing to me.
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Re: BZWTestLauncher Beta 1

Post by blast » Thu Jul 09, 2009 3:13 pm

Then you shouldn't be running a server.
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Re: BZWTestLauncher Beta 1

Post by jpenguin » Fri Jul 10, 2009 2:18 am

I use this launcher all the time (on a MAC). For quick test of maps, it's easier than StartBZFS. It's also the easiest way to start a local game with bots

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Re:

Post by Calzaath » Mon May 16, 2011 12:13 pm

blast wrote:
lol_u died wrote:I get a debugging error....

Windows XP SP3

Fully Loaded (including the requirments for this app.)
You get "a error" .... Okay, which one? I can't read minds. :)
i know what he means i have a feeling it dosent run on XP but i would love it if it did

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Re: BZWTestLauncher Beta 1

Post by blast » Mon May 16, 2011 12:58 pm

Um, I wrote it on an XP system. So it definitely works on XP.
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Re: BZWTestLauncher Beta 1

Post by Mopar Madness » Mon May 16, 2011 1:51 pm

Thanks, way better than my old .bat server maker. It loads the map, but it wont let me connect to the server. I think Hamachi is causing the problem, but its off. My old server starter had problems when hamachi was on and then when i got it to load, the server would shutdown the second I joined.

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Re: BZWTestLauncher Beta 1

Post by Gerbil » Fri Aug 26, 2011 6:19 pm

I've been using this for awhile as i had nothing but issues with the conf files and my isp trying to run BZ solo. The one issue I am having is it never seems to produce working teleports. Am i missing something?
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Re: BZWTestLauncher Beta 1

Post by yarro » Fri Aug 26, 2011 8:43 pm

start BZFS is the replacement and works well on even 64 bit msdoze 7. also attach the rubber band to the hamster wheel. ; )

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