BZWTestLauncher Beta 1

General talk about the map making process.
User avatar
fluffy mcduff
Private First Class
Private First Class
Posts: 68
Joined: Sun Mar 09, 2008 9:39 pm
Location: in my mind, slowly going insane.

Post by fluffy mcduff »

what about for mac?
User avatar
blast
General
General
Posts: 4931
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Post by blast »

fluffy mcduff wrote:what about for mac?
I've already successfully compiled and run this on Linux via the mono project, so I assume it should work on a Mac as well (using the mono project). The code is in SVN under .../trunk/bzflag/tools/ if you want to build the latest version. The .exe version I have posted here should run with mono.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
User avatar
fluffy mcduff
Private First Class
Private First Class
Posts: 68
Joined: Sun Mar 09, 2008 9:39 pm
Location: in my mind, slowly going insane.

Post by fluffy mcduff »

i downloaded it and it didnt work! what is mono project?
User avatar
Winny
Grouchy
Grouchy
Posts: 2381
Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:

Post by Winny »

You need to use mono ( http://www.mono-project.com/Main_Page ) to compile the program on OS X, since it's a Windows-based application.
lol_u died

Post by lol_u died »

I get a debugging error....

Windows XP SP3

Fully Loaded (including the requirments for this app.)
User avatar
blast
General
General
Posts: 4931
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Post by blast »

lol_u died wrote:I get a debugging error....

Windows XP SP3

Fully Loaded (including the requirments for this app.)
You get "a error" .... Okay, which one? I can't read minds. :)
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: BZWTestLauncher Beta 1

Post by Bambino »

ok, I have a minor problem, I run the program and enter the locations for everything just like I'm suppose to (idk how to properly phrase it) and I ran it before to test a map that a friend made and worked like a charm. What would be the best solution, download the .net frameworks?
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: BZWTestLauncher Beta 1

Post by Bambino »

oh and I forgot to say the problem, it's "error connecting to server", but is localhost so idk what the problem is, would there be a bad pathway to a app or something?
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
User avatar
blast
General
General
Posts: 4931
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: BZWTestLauncher Beta 1

Post by blast »

Hit 'Stop' and read the error that bzfs generated.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: BZWTestLauncher Beta 1

Post by Bambino »

this is it copy and paste and under the silenced list it says "Trying..." and no, you don't get my name.
=============================
Possible errors:
=============================
using group file "C:\Users\my name\AppData\Local\Temp\bzwtl\groupdb"
base was not defined for Green Team
ERROR: A world was not specified


=============================
Other Output:
=============================
LIBCURL version: libcurl/7.16.3-CVS c-ares/1.3.3-CVS
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
User avatar
blast
General
General
Posts: 4931
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: BZWTestLauncher Beta 1

Post by blast »

You don't have a base for the Green Team (and probably missing it for another team as well, as it's likely a 2-team CTF map). The solution is to add an options block to your map and provide the proper -mp setting so that only those two teams are enabled. For example, if you only want red and blue to play, add this to your map file:

Code: Select all

options
  -mp 0,5,0,5,0,5
end
That will allow 5 of red and blue, as well as 5 observers. The format of the values is as follows:
rogue,red,green,blue,purple,observer

This is unnecessary in the 2.99.x code, as it just automatically disables the teams that don't have a base instead of refusing to run the server. For 2.0.x though, you'll have to supply the -mp setting.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: BZWTestLauncher Beta 1

Post by Bambino »

Thank you, but do you know why it only worked 2 times then failed the next few times?
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: BZWTestLauncher Beta 1

Post by Bambino »

nevermind, I found the problem, I had it selected to FFA not CTF the first time, thanks
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
rhapsody
Private First Class
Private First Class
Posts: 41
Joined: Thu Apr 30, 2009 11:31 am

Re: BZWTestLauncher Beta 1

Post by rhapsody »

I downloaded the two links under blast's original post edit, but when trying to run the main download, i get the messages "application cannot be handled" (or something like that), and then something about "JIT debugged" or something. It also states before you run that, "the publisher cannot be verified".

Does anyone know what is wrong?
User avatar
blast
General
General
Posts: 4931
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: BZWTestLauncher Beta 1

Post by blast »

rhapsody wrote:I downloaded the two links under blast's original post edit, but when trying to run the main download, i get the messages "application cannot be handled" (or something like that), and then something about "JIT debugged" or something. It also states before you run that, "the publisher cannot be verified".

Does anyone know what is wrong?
Works fine for me on the my computer at work. Did you install those two files (starting with the first installer, and the installing the service pack)?
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
rhapsody
Private First Class
Private First Class
Posts: 41
Joined: Thu Apr 30, 2009 11:31 am

Re: BZWTestLauncher Beta 1

Post by rhapsody »

Yes, i installed those things in order but I still get the message that the "application cannot be handled". Maybe it has to do with administrative rights? or maybe a firewall? I'm not sure..
User avatar
blast
General
General
Posts: 4931
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: BZWTestLauncher Beta 1

Post by blast »

My launcher isn't really supported anymore and has been replaced by StartBSFS. So see if that one works. For that one, you need the 3.5 runtimes installed instead of the 1.1, as it's built with a much newer version of C#.

http://my.bzflag.org/bb/viewtopic.php?f=42&t=13908
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
User avatar
Starski
Private First Class
Private First Class
Posts: 93
Joined: Sun Jan 06, 2008 6:01 pm
Location: Florida

Re: BZWTestLauncher Beta 1

Post by Starski »

still confusing to me.
"You cannot shake hands with a clenched fist"
-Gandhi

FKA Danji

Bad Company -> http://www.guleague.org/Teams/?profile=1001
User avatar
blast
General
General
Posts: 4931
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: BZWTestLauncher Beta 1

Post by blast »

Then you shouldn't be running a server.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
jpenguin
Private First Class
Private First Class
Posts: 128
Joined: Wed Jun 11, 2008 11:56 pm

Re: BZWTestLauncher Beta 1

Post by jpenguin »

I use this launcher all the time (on a MAC). For quick test of maps, it's easier than StartBZFS. It's also the easiest way to start a local game with bots
User avatar
Calzaath
Private First Class
Private First Class
Posts: 39
Joined: Sun Feb 20, 2011 1:18 pm

Re:

Post by Calzaath »

blast wrote:
lol_u died wrote:I get a debugging error....

Windows XP SP3

Fully Loaded (including the requirments for this app.)
You get "a error" .... Okay, which one? I can't read minds. :)
i know what he means i have a feeling it dosent run on XP but i would love it if it did
User avatar
blast
General
General
Posts: 4931
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: BZWTestLauncher Beta 1

Post by blast »

Um, I wrote it on an XP system. So it definitely works on XP.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
User avatar
Mopar Madness
Private First Class
Private First Class
Posts: 169
Joined: Mon Jul 03, 2006 3:31 am

Re: BZWTestLauncher Beta 1

Post by Mopar Madness »

Thanks, way better than my old .bat server maker. It loads the map, but it wont let me connect to the server. I think Hamachi is causing the problem, but its off. My old server starter had problems when hamachi was on and then when i got it to load, the server would shutdown the second I joined.
User avatar
Gerbil
Private First Class
Private First Class
Posts: 251
Joined: Sat Dec 07, 2002 2:46 pm
Location: Habitrail Tube
Contact:

Re: BZWTestLauncher Beta 1

Post by Gerbil »

I've been using this for awhile as i had nothing but issues with the conf files and my isp trying to run BZ solo. The one issue I am having is it never seems to produce working teleports. Am i missing something?
Politically correct BZ: A kinder, gentler Guided Missile.
User avatar
yarro
Private First Class
Private First Class
Posts: 84
Joined: Sat Oct 23, 2004 3:51 pm
Location: NH, USA

Re: BZWTestLauncher Beta 1

Post by yarro »

start BZFS is the replacement and works well on even 64 bit msdoze 7. also attach the rubber band to the hamster wheel. ; )
Post Reply