No TKing

General talk about the map making process.
Post Reply
User avatar
Ratatosk
Private First Class
Private First Class
Posts: 277
Joined: Sun Nov 05, 2006 2:04 am
Location: Chicago, IL

No TKing

Post by Ratatosk »

uhh from my past experiences its very hard to go without shooting people in maps, especially crowded maps. I think that something should be done that altogether gets rid of tking (only if you want it though maybe a plugin?) but in some situations tking is hard to avoid, like if you are shooting someone and some guy that happens to be on your team gets in the way, or if someone spawns in between you and your target. or maybe your bullets go and after your kill, the leftover bullets ricochet into an unsuspecting teammate.

i know we all dont like it so, perhaps there could be a way where you choose to make bullets have no effect on others of the same team. i know some people may want to keep there tking, so thats why its optionall.

the only problem i see is that maybe this would allow for you to survive your own shots, which is not intended. so perhaps something could be done about that too.

this is just my idea, i done care if you hate it, so feel free to do so :twisted: :twisted: :twisted:
Courage is the magic that turns dreams into reality.
Image
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: No TKing

Post by Bambino »

Not being able to shoot/kill a team mate is in 3.0.0, IIRC.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
User avatar
Ratatosk
Private First Class
Private First Class
Posts: 277
Joined: Sun Nov 05, 2006 2:04 am
Location: Chicago, IL

Re: No TKing

Post by Ratatosk »

oh cool i just wish i knew what that was :(
Courage is the magic that turns dreams into reality.
Image
User avatar
gentle giant
Private First Class
Private First Class
Posts: 144
Joined: Fri Feb 20, 2009 9:49 pm
Location: USA

Re: No TKing

Post by gentle giant »

Cool, version 3.0 seems like a cool bzversion. Now what is the code you put into notepad or whatever for your map where you turn off tk death?
My motives from an awesome teacher:

"If life gives you lemons, make lemonade"

"If you fail to prepare, you prepare to fail"
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: No TKing

Post by Bambino »

3.0.0 is the new, unreleased version of bzflag.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
User avatar
Ratatosk
Private First Class
Private First Class
Posts: 277
Joined: Sun Nov 05, 2006 2:04 am
Location: Chicago, IL

Re: No TKing

Post by Ratatosk »

oh cool ill look forward to that, do we have any expected dates for it to be realeased?
Courage is the magic that turns dreams into reality.
Image
User avatar
blast
General
General
Posts: 4933
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: No TKing

Post by blast »

Ratatosk wrote:do we have any expected dates for it to be realeased?
Sometime between now and when the sun turns into a red giant.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
User avatar
Ratatosk
Private First Class
Private First Class
Posts: 277
Joined: Sun Nov 05, 2006 2:04 am
Location: Chicago, IL

Re: No TKing

Post by Ratatosk »

so thats a no eh :lol-old: ? thats cool, ill just go and assume its closer to the now hopefully lol. thanks everyone.
Courage is the magic that turns dreams into reality.
Image
Anxuiz
Private First Class
Private First Class
Posts: 31
Joined: Fri Sep 05, 2008 3:38 am

Re: No TKing

Post by Anxuiz »

Bambino wrote:Not being able to shoot/kill a team mate is in 3.0.0, IIRC.
Don't know where you got that information...you can still kill them. There are those little red indicators that say not to, but you still can.
User avatar
blast
General
General
Posts: 4933
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: No TKing

Post by blast »

There is a way to toggle TKs in the server configuration for 2.99.x servers, supposedly.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
trepan
Dev Wizard
Dev Wizard
Posts: 704
Joined: Fri Feb 21, 2003 7:50 pm

Re: No TKing

Post by trepan »

You can thank JeffM for the feature (svn r13320)

from bzfs/CmdLineOptions.cxx:

Code: Select all

    else if (token == "-noTeamKills") {
      // forbid team kills
      gameOptions |= int(NoTeamKills);
    }
P.S. looks like it hasn't been added to the exec help
User avatar
Ratatosk
Private First Class
Private First Class
Posts: 277
Joined: Sun Nov 05, 2006 2:04 am
Location: Chicago, IL

Re: No TKing

Post by Ratatosk »

hmm is that the code? where do you insert it?
Courage is the magic that turns dreams into reality.
Image
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Re: No TKing

Post by JeffM »

you don't, 2.0.x does not support the feature, it is a feature of 3.0

you enable it with the -noTeamKills command line option.
ImageJeffM
User avatar
clarahobbs
Private First Class
Private First Class
Posts: 272
Joined: Thu Jan 10, 2008 1:45 am
Location: The Fourth Dimension

Re: No TKing

Post by clarahobbs »

What exactly would that option do? Would your shots just go straight through teammates, or would they explode on them but not kill?
FKA Ratfink
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Re: No TKing

Post by JeffM »

they pass through IIRC.
ImageJeffM
User avatar
Ratatosk
Private First Class
Private First Class
Posts: 277
Joined: Sun Nov 05, 2006 2:04 am
Location: Chicago, IL

Re: No TKing

Post by Ratatosk »

ok cool so i just hope that 3.0 comes into being one day...
Courage is the magic that turns dreams into reality.
Image
Post Reply