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Re: Calling all Map Makers: The Collaborator 2010

Posted: Tue Nov 09, 2010 9:09 pm
by Propane Tank
sound interesting. wish i could have participated this year. can't wait to play it!

-Propane Tank

Re: Calling all Map Makers: The Collaborator 2010

Posted: Tue Nov 09, 2010 10:00 pm
by mrapple
Acutally, Propane: We haven't heard from Fooey for a while. I'm going to go PM him and see if he responds.

If he doesn't you could have his one 100x100 square ;)

Re: Calling all Map Makers: The Collaborator 2010

Posted: Wed Nov 10, 2010 1:47 am
by Propane Tank
na i'm good. i temporarly bricked windows because i upgraded from ubuntu 10.04 to 10.10 and it reinstalled grub and that messed everything up. so now i just have ubuntu and no graphic map editor. so maybe next year.

-Propane Tank

Re: Calling all Map Makers: The Collaborator 2010

Posted: Wed Nov 10, 2010 6:02 am
by Bambino
Learn to use a text editor. This is the best time to learn :)

Re: Calling all Map Makers: The Collaborator 2010

Posted: Wed Nov 10, 2010 1:46 pm
by SkillDude
Propane Tank wrote:na i'm good. i temporarly bricked windows because i upgraded from ubuntu 10.04 to 10.10 and it reinstalled grub and that messed everything up. so now i just have ubuntu and no graphic map editor. so maybe next year.

-Propane Tank
I did that a long time ago too going from 8.04 to 8.10 or something similar to that. There are plenty of articles to get GRUB working again and booting to your windows partition, so just look around and you should be bale to find something. Besides,
Bambino wrote:Learn to use a text editor. This is the best time to learn :)
And I write up my maps purely by text editor. But maybe I'm just a conceptually visual person. :lol-old:

Re: Calling all Map Makers: The Collaborator 2010

Posted: Wed Nov 10, 2010 2:59 pm
by Propane Tank
no, grub works, but windows vista doesn't always boot the first try with grub. it might take 5 attemps before i get into windows, so i use easybcd and the boot configuration file got all messed up. and i could use a text editor, but would take forever and a lot of testing to get everything where you want it.

-Propane Tank

Re: Calling all Map Makers: The Collaborator 2010

Posted: Wed Nov 10, 2010 9:40 pm
by mrapple
I think the saying goes, "Practice makes perfect," which is entirely true in this case.

You won't learn unless you try. Recently someone did alot of work on the Editing by Hand wiki page.

Maybe you should check that out :)

Re: Calling all Map Makers: The Collaborator 2010

Posted: Wed Nov 10, 2010 10:44 pm
by Out Law
Would anyone be willing to give up some space? (unless we can expand the map size) I'm pretty good with the map designing stuff.

Re: Calling all Map Makers: The Collaborator 2010

Posted: Thu Nov 11, 2010 3:05 am
by dango
I could stick another 200 units on the left side of the map, but I want to be sure that the spaces can be taken up. (it'd be 16 more spaces)

Re: Calling all Map Makers: The Collaborator 2010

Posted: Thu Nov 11, 2010 8:28 am
by zaphod
i think we should just finish this (finally!)!



.

Re: Calling all Map Makers: The Collaborator 2010

Posted: Thu Nov 11, 2010 11:37 am
by macsforme
Out Law wrote:Would anyone be willing to give up some space? (unless we can expand the map size) I'm pretty good with the map designing stuff.
Probably there will be someone who doesn't finish their sections, so if you want to create a section or two we may very well end up scrambling to find someone to fill in the missing spots when we get to the end.

Re: Calling all Map Makers: The Collaborator 2010

Posted: Thu Nov 11, 2010 9:50 pm
by mrapple
Yes. Adding MORE spots is probably not going to happen at this point.

Like I was saying, if we don't hear back from Fooey soon we might have one 100x100 spot open for the taking.

See the layout here: (EDIT: http://s.bzextreme.com/98306792)

Re: Calling all Map Makers: The Collaborator 2010

Posted: Thu Nov 11, 2010 10:05 pm
by Out Law
Well if he doesn't I will be willing to take it.

Re: Calling all Map Makers: The Collaborator 2010

Posted: Fri Nov 12, 2010 1:45 am
by Scythio
me1 wrote:I could stick another 200 units on the left side of the map, but I want to be sure that the spaces can be taken up. (it'd be 16 more spaces)
IF you do add more units, I would like a square of 4 spaces.

On a side note: Does anyone know how to create a box where I can have the box invisible from the outside, and have stuff on the inside?

Re: Calling all Map Makers: The Collaborator 2010

Posted: Fri Nov 12, 2010 1:48 am
by dango
I don't think you can have a box hide objects within it, that is, you can have a box itself be invisible on the outside, but visible on the inside, but you can't hide the objects in it. (No "invisibility cloak")

Re: Calling all Map Makers: The Collaborator 2010

Posted: Fri Nov 19, 2010 1:56 am
by Out Law
Any info from fooey?

Re: Calling all Map Makers: The Collaborator 2010

Posted: Sat Dec 11, 2010 10:16 pm
by mrapple
And we're done.

Topic will be continued -> here <-

Final progress:

Image