umm wierd map problem
Posted: Thu Sep 30, 2010 5:38 pm
I am working on a new map, however there is an issue.
This will be my first map where I will use mesh objects, so im rather new to using meshes.
I made a BEAUTIFUL (or so i think) arcway that is 60 units wide and 60 units tall.
It is imported into the map from an external map file useing inclued, and defined and grouped and rotated 3 times.
The problem is the game engine doesn't render the whole thing, all I get is 2 little stubs by the ground.
Is there any work around for this problem?
This will be my first map where I will use mesh objects, so im rather new to using meshes.
I made a BEAUTIFUL (or so i think) arcway that is 60 units wide and 60 units tall.
It is imported into the map from an external map file useing inclued, and defined and grouped and rotated 3 times.
The problem is the game engine doesn't render the whole thing, all I get is 2 little stubs by the ground.
Is there any work around for this problem?