newest version of BZEdit.

General talk about the map making process.
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straightshooter
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newest version of BZEdit.

Post by straightshooter » Mon Aug 15, 2011 2:30 pm

Hey guys, I'm looking for the latest version of BZEdit. The BZWiki writes, that there would be a BZEdit v. 1.7.
I seeked the 1.7 version, but all I found was the 1.65 version of BZEdit.

Does v. 1.7 really exist and where can I download it?

Thank you.

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joevano
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Re: newest version of BZEdit.

Post by joevano » Mon Aug 15, 2011 4:56 pm

It says "It has tools to create and edit the basic objects that were supported in BZFlag version 1.7", not that there is a BZEdit 1.7.
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JeffM
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Re: newest version of BZEdit.

Post by JeffM » Mon Aug 15, 2011 4:59 pm

BZedit was discontinued a LONG time ago
ImageJeffM

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straightshooter
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Re: newest version of BZEdit.

Post by straightshooter » Tue Aug 16, 2011 12:03 pm

I see.^^ I just scaned over the text.
Yeah, the 1.65 v. emerged in year 2000.

I don't like the layout or the format of the BZWorkbench, so I prefer the old BZEdit and a normal editor (adding textures, physics) to create maps.
And I think there's not an other programm to create *.bzw maps, which are not 3D modeling programs (like blender, wings 3D)

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ahs3
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Re: newest version of BZEdit.

Post by ahs3 » Wed Aug 17, 2011 2:51 am

I find making a map by hand, aka text editor, to be the best way to make a map with box, pyramids, etc...

http://wiki.bzflag.org/Editing_by_Hand

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