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Map Wall?

Posted: Tue Nov 29, 2011 10:00 pm
by Flag Alert!!!
Hey I'm finishing up a map with an underground part to it, so the real "ground" starts at Z 30. I'd like the stone perimeter wall to be tall enough so it shows above the real "ground." Is there any way to do this? As far as I can see, the only map variable pertaining to it is "noWall" but that doesn't exactly help ;). If not, are there any alternatives?

Thanks in advance!

Re: Map Wall?

Posted: Wed Nov 30, 2011 3:35 am
by ahs3
-set _wallHeight 40

Re: Map Wall?

Posted: Wed Nov 30, 2011 4:55 am
by Flag Alert!!!
Thank ya very much ;)