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The Grand Castles Project

Posted: Wed Aug 09, 2017 2:59 am
by Zehra
Hello all,

I'm currently presenting my newest project. It is titled 'The Grand Castles'.
This thread will be used to bring updates on said project.
I will share several details on this project.

Game Mode: Capture The Flag
Castles : Two
Size: Over 400 World Units
Super Flags: Yes

Note this project is not based on any previous ones and will contain several surprises.
It should take some time to complete, but it will be the start of several projects I have in mind.

-Zehra

Re: The Grand Castles Project

Posted: Sun Aug 20, 2017 1:38 am
by Zehra
Work in Progress screenshots of The Grand Castles.
The Grand Castles 1.png
WIP screenshot from The Grand Castles. (1)
(92.97 KiB) Not downloaded yet
The Grand Castles 2.png
WIP screenshot from The Grand Castles. (2)
(83.83 KiB) Not downloaded yet
The Grand Castles 3.png
WIP screenshot from The Grand Castles. (3)
(72.73 KiB) Not downloaded yet
-Zehra

Re: The Grand Castles Project

Posted: Sun Aug 20, 2017 4:46 pm
by JeffM
Gray boxes on a gray background, how innovative....

Re: The Grand Castles Project

Posted: Sun Aug 20, 2017 5:37 pm
by Zehra
I should have placed more of a view of the Castle(s).

Screenshot from above.
The Grand Castles 4.png
WIP screenshot from The Grand Castles. (4)
(31.77 KiB) Not downloaded yet
-Zehra

Re: The Grand Castles Project

Posted: Tue Aug 22, 2017 2:50 am
by macsforme
I assume the textures/colors are placeholders or at least there will be more contrast in the final version.

Looks interesting so far. Just remember that high complexity does not always equate to a better user experience.

Re: The Grand Castles Project

Posted: Tue Aug 22, 2017 5:00 pm
by Zehra
Constitution wrote: Tue Aug 22, 2017 2:50 am I assume the textures/colors are placeholders or at least there will be more contrast in the final version.

Looks interesting so far. Just remember that high complexity does not always equate to a better user experience.
I'm planning on adding textures after finishing the main parts of the world.
(The ones seen are replacement textures for the ones included by default.)

I'm not exactly certain on how well I would be taking into account the complexity of the map.
The main design of the map should work out well, but I cannot be certain about it.

-Zehra