Kicked for moving too fast

General talk about the map making process.
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Grue
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Kicked for moving too fast

Post by Grue »

Hey all,

A lot of players on my map have been experiencing getting kicked for "moving too fast". Oftentimes, this occurs with when someone has the Burrow flag and starts to move. Granted, the speed for BU is cranked up pretty high, but I don't understand why they would get kicked for moving too fast.

Thanks,
Grue
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Bullet Catcher
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Re: Kicked for moving too fast

Post by Bullet Catcher »

The sensitivity of that anti-cheat feature can be adjusted with the bzfs -speedtol command line argument. The default value is 1.25, so 2.0 may be enough to keep it from being triggered:

Code: Select all

bzfs -speedtol 2.0
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