BZW Exporter for Wings3D (v1.1)

General talk about the map making process.
trepan
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BZW Exporter for Wings3D (v1.1)

Post by trepan »

When exporting large models, WIngs3D would sometimes print
out numbers like "1.2345678e-48", which bzfs can't parse (the
exponent is to small). This update should fix that problem.

1. Download http://trepan.bzflag.bz/wings3d_to_bzw_1.1.tar.gz
(DO NOT OPEN THE FILE, JUST SAVE IT AS: wings3d_to_bzw_1.1.tar.gz)

2. In Wings3D, select the downloaded file for (File -> Install Plug-in)

It should work on any OS supported by Wings3D.

http://www.wings3d.com
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Post by RPG »

Problem:

I install the plugin fine, it says everything was successful, but when I go to File > Export > .bzw, nothing happens. I even tried clicking on the little rectangle next to BZFlag World (.bzw) in the export menu, and still nothing happened. I resized the main window to make sure the dialog box wasn't hiding somewhere on the screen, and it wasn't there either.
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Post by trepan »

RPG:
I'm not really enough of an Erlang expert to debug your problem
remotely. Do you have the latest Wings3D release? If not try getting
0.98.30 and see if that helps (the .29b->.30 changes alone are worth
doing the upgrade).
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Post by RPG »

Hmm... after upgrading Wings 3D, I tried to install the plugin again. Put the 2 .beam files in the plugins directory and "successfully installed" it, but now I can't even see it in the Export menu.

I found an error log (i think), and this is what it says:

Code: Select all

=ERROR REPORT==== 13-May-2005::17:57:38 ===
beam/beam_load.c(763): Error loading module wpc_bzw:
  unexpected end of IFF header for Beam file when reading 4 byte(s)


=ERROR REPORT==== 13-May-2005::17:57:38 ===
Loading of i:/PROGRA~1/wings3d/lib/wings-0.98.29b/plugins/wpc_bzw.beam failed: b
adfile
wpc_bzw:init/0 bad return value: {'EXIT',
                                     {undef,
                                         [{wpc_bzw,init,[]},
                                          {wings_plugin,init_plugin,2},
                                          {wings_plugin,init_plugins,1},
                                          {wings_plugin,install,1},
                                          {wings,raw_command,3},
                                          {wings_wm,handle_event,3},
                                          {wings_wm,handle_event,3},
                                          {wings_wm,send_event,2}]}}
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Post by trepan »

Rather then placing the .beam files directory into the
directory, you could simply follow the directions at the
top of this topic.

Which version of Wings3D are you using that generated
that log? Looks to me as though the error log was made
by 0.98.29b.

P.S. I could also be that I've screwed something up, but
it seems to me that this little exporter thing is working for
other users.
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Post by RPG »

Following directions works every time :D

You have to export them from somewhere outside of the /plugins/ directory. Everything is working great. I have 29b, because that's the "stable" release. (I like stable).
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Post by RPG »

Hmm... I enjoy the fact that now I can export models right to a .bzw without scaling them or fliping the Y and Z axis, but one thing bugs me:

It seems to mix up matref's. I 'colored' most of my model in Wings 3D with it's color option, and it looked fine on screen. However, I exported it and when ran in BZFS, BZFS outputs this:

EDIT: removed

EDIT: oops, my mistake. I was doing vertex coloring and expecting the exporter to convert it into materials. I just changed all the vertex colors to materials and my stoplight looks like a beast!
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Version....

Post by Spazzy McGee »

Are You Sure This Will Work With ANY Version of Wings?

i'm running version 0.98.25 on Mac OS 10.2 Jaguar. It dosn't seem to work. I Install it and it says it installed fine, then when i try to export (just a simple box to test it) NOTHING happens at all. not even a save as dialog box.

:?

is it my version or OS or none of the above?

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Post by BIYA »

I use the same version but when I export it it shows it in weird ways :(. Yes I did hit the "Switch Z and Y axes..."
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Post by RPG »

Try using the latest version of Wings. Usually you'll find it works better.
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Post by Winny »

is there one for windows ?
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Post by JeffM »

it's the same plugin for all OSs, just do what the instructions say.

as it stated in the very first e-mail
It should work on any OS supported by Wings3D.
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Post by dango »

.30 is letest wings? i have .31
mabye you should try .31 because it worked with that.
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Post by Winny »

I have .32a
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Post by dango »

Win Xp wrote:I have .32a
well you didn't have problems, did you?
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Post by Winny »

actually ya it would crash every time I tried to export
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Post by RPG »

Oh noes! The Wings3D site got jacked!

Win XP: I'd say use the stable release of Wings3D if it keeps crashing.
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Post by Winny »

ok so the stable version is .30 right ?
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Post by JeffM »

Win Xp
I realy wish you'd read the pages people link to before you post and stop filling perfectly good threads with stuff like this.

from the wings3d web page
Latest Stable Rel: 0.98.29b
[/quote]
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Post by Winny »

uhh it crashes in my .0.98.29b too
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Post by trepan »

WinXP:
Read the first 6 posts in this topic. If it still
doesn't work, go back and read them again.
Repeat until success finds you.

P.S. The plugin definitely works with the more
recent versions of wings3d as well as the 29b
version. The latest version of wings is worth
the upgrade (CVS is even better, the UV
mapping capabilities are starting to fill in nicely).
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Post by Big Cheese »

hmm, it seems that i the page cannot be displayed :(, anyother way of getting it?
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Post by trepan »

The file was temporarily removed. Try again.
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Post by Links 2004 »

I need the plugin can you post it ?
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Post by smartkid »

yeah small problem ... 404ed

Not Found

The requested URL /wings3d_to_bzw_1.1.tar.gz was not found on this server.
Apache/2.0.55 (FreeBSD) PHP/5.0.5 Server at trepan.bzflag.bz Port 80
~Sk
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