Texture/Sound Upgrade Package

General talk about the map making process.
Infinite
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Texture/Sound Upgrade Package

Post by Infinite » Wed Feb 15, 2006 12:36 am

Author: Infinite (Original Program by Jeff and all BZFlag Team *note*)
Description: Modification for upgrades to bzflag sound and video
Min Version: Every *Must run on high or experimental*
Files: Too big to post, email me if you want the package. big_bradley_slamma@yahoo.com
enjoy!
-Infinite

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Winny
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Post by Winny » Wed Feb 15, 2006 1:37 am

I would be interested in seeing them.

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Post by Infinite » Wed Feb 15, 2006 2:15 am

Alex Swensen, I have successfully sent you your package. Enjoy. Please e-mail me if there are any questions. I would be more than glad to discuss any problems with the package.
-Infinite

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Post by RPG » Wed Feb 15, 2006 2:20 am

You should post some screenshots of the package in action here, that way we can see before we sample (it will help you get more downloads too)

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Post by Infinite » Wed Feb 15, 2006 2:20 am

k.winxp@gmail, your package has been successfully sent. if there are any questions at all, please notify me. if there are any problems, i would be more than glad to discuss them and help you out. please enjoy the package!

-infinite

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Post by Infinite » Wed Feb 15, 2006 2:21 am

in response to the screenshots statement: i am new to this forum, and have absolutley no idea how to post screenshots. i have taken the screenshots, just dont know how to post the screenshorts. i would be more than glad to post screenshots. believe me. lol
-infinite

scratch that, nightmare is about to show me. thanks guys!

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Post by Infinite » Wed Feb 15, 2006 2:51 am

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Hannibal
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Post by Hannibal » Wed Feb 15, 2006 2:53 am

dag nabbit, you posted at like the same time I did. oh well.

Infinite, I like the work, at least from what I see in the screenies.
Last edited by Hannibal on Wed Feb 15, 2006 3:00 am, edited 1 time in total.
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Post by Infinite » Wed Feb 15, 2006 2:56 am

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Post by Infinite » Wed Feb 15, 2006 2:58 am

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Hannibal
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Post by Hannibal » Wed Feb 15, 2006 3:05 am

ooooh, wonderful. could you please send it to Hannibal@bzflag.be I would be grateful. thanks.
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Post by Infinite » Wed Feb 15, 2006 3:31 am

Please guys, REMEMBER...to take out the file in your base directory "clouds". The game will look extremely terrible. Just letting you guys know, so that you can play this package to the fullest extent.

-infinite

p.s. lemme know what you think about the package

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Post by Hannibal » Wed Feb 15, 2006 3:40 am

individually, these are great textures. great work! (assuming you made them, but they look more like pictures than images)(wait, arent those the same thing?)anyways, I havent check out the sounds, but I will tomorrow.
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Mostly Harmless!
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Post by Mostly Harmless! » Wed Feb 15, 2006 4:04 am

Could you e-mail me one? arctic@bzflag.be

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Post by A Meteorite » Wed Feb 15, 2006 4:43 am

I would like one too. :)

bzmeteorite[at]gmail[dot]com

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Post by JeffM » Wed Feb 15, 2006 7:55 am

moved out of plug-ins since it's not a plug-in
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Post by Tanner » Wed Feb 15, 2006 12:32 pm

Send me it again - you didn't give me the sounds :? :D I beleive you have my email.....

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Post by khazhyk » Thu Feb 16, 2006 12:02 am

can you send me one? my email's in my sig.
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Post by ducatiwannabe » Thu Feb 16, 2006 12:49 am

My email is in my profile. Can you please send me one?

Are you saying I need to delete the normal clouds.png from my data folder?

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Post by Spazzy McGee » Thu Feb 16, 2006 1:23 pm

um. i just realised. anybody using these replacement textures may screw up textures on a map if they are different.

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Winny
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Post by Winny » Thu Feb 16, 2006 8:22 pm

I tried them, in my 2.0.4 build, there still there, but I don't really like it, sorry.



ps: lol, jeff, I like the avatar

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Post by lddw » Thu Feb 16, 2006 8:33 pm

Can you send me please: lddw@club-internet.fr

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Post by Infinite » Thu Feb 16, 2006 10:33 pm

Okay guys, sorry i have not responded in forever.. Simply, this forum topic got moved and I thought it had been removed. About the cloud textures? Yes, i would strongly recommend removing that. If you dont, it kind of looks bad *personal experience*. And no, the textures dont mess up if you play on maps that have their own integrated textures. If i have not emailed anybody w/ this package and you want this package.. notify me. thanks
-infinite

p.s.
whoever's email is: me1@bzflag.ca.tc
i was unable to send it to this account. please give me another name for your e-mail, thank you.

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Post by Spazzy McGee » Fri Feb 17, 2006 11:27 pm

Infinite wrote: And no, the textures dont mess up if you play on maps that have their own integrated textures.
well, yes, it will...
If i make a map with the in-game boxwall texture and change it say with a different color using the diffuse funcion and resize it with the fixedscale texture matrix, so it looks perfect then somebody with your 'upgrade' package signs on they will not see the textures how i intended them to. the scaling could work out wrong, and the whole theme put out by the map could be wrong.

i'm not having a go, i'm only informing people to the fact that some maps might look odd.
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Post by Infinite » Sat Feb 18, 2006 4:00 am

*misassumption*
Last edited by Infinite on Sat Feb 18, 2006 4:20 am, edited 1 time in total.

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