Random Map Generator

General talk about the map making process.
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Tanner
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Random Map Generator

Post by Tanner » Sat Feb 25, 2006 4:30 am

I was bored and created this. Enjoy.

-Tanner
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BM_RAN.zip
V0.0.1
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Post by Teppic » Sat Feb 25, 2006 4:34 am

It won't run

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Post by Tanner » Sat Feb 25, 2006 4:36 am

Teppic wrote:It won't run
I never said it was multi-OS. :wink:

Tested on Windows.

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Post by Tanner » Sat Feb 25, 2006 4:44 am

Here's a version with position Z support.

-Tanner
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BM_RAN.zip
V0.0.2
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Post by sid6.7 » Sat Feb 25, 2006 7:34 am

nifty it appears to work...


is it made with qbasic like mine?
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doing my uttermost best to make jeffm2501 pop a blood vessel or cry..which ever comes first..

BZrand Random map maker 6.4 , BZchecker map validator 1.5

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Post by khazhyk » Sat Feb 25, 2006 4:27 pm

speaking of which, how's the alphabet coming along with BZRAND?
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Post by Tanner » Sat Feb 25, 2006 5:00 pm

sid6.7 wrote:nifty it appears to work...


is it made with qbasic like mine?
Heh. :) It's made in C++.

Whats yours?

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Post by khazhyk » Sat Feb 25, 2006 5:09 pm

you can see it here and here
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Post by sid6.7 » Sat Feb 25, 2006 6:45 pm

me1 wrote:speaking of which, how's the alphabet coming along with BZRAND?
very sloooow.....i have about 7 letters coded

:(

basiclly i have it so you can make an 10 letter word
but you have to enter all 10 letters seperatly as i still
dont understand how to disect a word yet with qbasic
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doing my uttermost best to make jeffm2501 pop a blood vessel or cry..which ever comes first..

BZrand Random map maker 6.4 , BZchecker map validator 1.5

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Post by Tanner » Sun Feb 26, 2006 3:45 am

Here's a newer version.

Changed:
-Added pyramids (with flipZ)
-Added teleporters
-Ability to turn off/on box, pyramid, and teleporters.

World Weapons and shoot/drive through coming soon......

-Tanner
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random_generated_map.zip
V0.2.1
(5.28 KiB) Downloaded 178 times
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Post by ^nightmare^ » Sun Feb 26, 2006 4:18 am

Nice job tanner, keep up the good work :)
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm

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Post by imsome » Sun Feb 26, 2006 4:32 am

how bored are you?

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Post by Tanner » Sun Feb 26, 2006 4:35 am

imsome wrote:how bored are you?
Not very. If I'm too bored I won't think.

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Post by imsome » Sun Feb 26, 2006 4:39 am

can you explain what a structure is in C++, i can't seem to understand what it does from online pages

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Post by Tanner » Sun Feb 26, 2006 5:03 am

imsome wrote:can you explain what a structure is in C++, i can't seem to understand what it does from online pages
A structure? Never heard of that...

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Post by imsome » Sun Feb 26, 2006 5:31 am

maybe that's why i don't understand it

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Post by Tanner » Sun Feb 26, 2006 6:39 pm

New Version: 0.3.2

Added:
  • Drive-through Support
  • Shoot-through Support
  • World Weapon Support (includes delay, int delay, and type)
  • New Menu
This is fun :)

Random Facts:
635 Lines of code

I'm up for suggestions on world weapon types or just plain suggestions....

-Tanner
Attachments
BM_RAN.zip
V0.3.2
(150.55 KiB) Downloaded 147 times
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Post by The Knights Who Say Ni » Sun Feb 26, 2006 8:45 pm

what about triggers?
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Post by The Knights Who Say Ni » Sun Feb 26, 2006 8:48 pm

ok problem if you type at the choice option o then it goes in to a loop
sry about the double post
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Post by Tanner » Sun Feb 26, 2006 9:21 pm

The Knights Who Say Ni wrote:ok problem if you type at the choice option o then it goes in to a loop
sry about the double post
Thats because it says zero (0), no the letter "o".

I'll see what I can do about triggers...I'll have to find them first.

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Post by Tanner » Wed Mar 01, 2006 10:07 pm

New Version V0.4.1

Now Supports:
-Bases (all colors)
-Fixed WW Trigger for teams
-Options for -mp and -c

-Tanner
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BM_RAN.zip
(153.54 KiB) Downloaded 155 times
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Post by Tanner » Thu Mar 02, 2006 2:07 am

Newer Version: V0.5.0

Supports:
-Flags!
-Default Servermsg
-Max Shots randomly

Flags... can't there be less than 43? :E

981 Lines of code... :) :E :|

-Tanner
Attachments
BM_RAN.zip
V0.5.0
(156.08 KiB) Downloaded 176 times
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Post by ^nightmare^ » Thu Mar 02, 2006 2:17 am

wow great job. Your coding this pretty quick. You should make one with plugins :)
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm

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Post by sid6.7 » Thu Mar 02, 2006 3:34 am

did ya get this error fixed?

http://hosted.rangfar.com/bzflagworld/f ... .php?t=475

hmmm it seems to do the same thing on the
flag per flag setting too....
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doing my uttermost best to make jeffm2501 pop a blood vessel or cry..which ever comes first..

BZrand Random map maker 6.4 , BZchecker map validator 1.5

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Post by Tanner » Thu Mar 02, 2006 12:28 pm

sid6.7 wrote:did ya get this error fixed?

http://hosted.rangfar.com/bzflagworld/f ... .php?t=475

hmmm it seems to do the same thing on the
flag per flag setting too....
Hm. My email is not working for some reason, and I'm not getting very many emails at all so I didn't notice. Will look at it though.

-Tanner
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