Import bzw file to bz

General talk about the map making process.
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Macint
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Import bzw file to bz

Post by Macint » Thu Nov 09, 2006 8:36 pm

I am sure that someone asked this before but...


... when you do an server and you an select a world how do you import the .bzw file into bz.


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meeba
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Post by meeba » Thu Nov 09, 2006 9:34 pm

On 'nix machines, do:

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-world "/path/to/map.bzw"
and on Windows:

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-world "C:\path\to\map.bzw"

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khazhyk
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Post by khazhyk » Thu Nov 09, 2006 10:13 pm

On windows do:
-world "<Letter of harddrive(ussuallyC):/path/to/world.bzw"

You have have a hard drive be C:, D:, F, W, and even Q! :shock:
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Macint
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Ok

Post by Macint » Fri Nov 10, 2006 1:02 pm

ok thx I use mac i supose thats a Unix machine. :D

and I dont know much about bz server stuff but how do you insert these codes into bz?

sry for my English.
thx again
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Post by meeba » Fri Nov 10, 2006 1:42 pm

me1 wrote:On windows do:
-world "<Letter of harddrive(ussuallyC):/path/to/world.bzw"

You have have a hard drive be C:, D:, F, W, and even Q! :shock:
those should be backslashes. don't know why Windows had to go and be stupid like that, but it did. so...

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-world "<harddrive>:\path\to\world.bzw"

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