When should we release 1.10?

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When should BZFlag 1.10.0 be released?

Poll ended at Sat Nov 15, 2003 10:39 pm

Immediately
3
14%
After a little more testing and debugging (two weeks)
11
52%
After network lag issues are improved
4
19%
After karma is implemented
1
5%
After the protocol is cleaned up to minimize incompatible releases
1
5%
After the whole thing is rewritten from scratch
1
5%
 
Total votes: 21

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learner
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When should we release 1.10?

Post by learner » Sat Oct 25, 2003 10:39 pm

As many of you know well enough, 1.10 has been in the works for several months now and includes several noteworty features. It's the next official release since 1.7g2. It's completely not backwards compatible with the current clients and servers so everyone will have to upgrade.

Should the we do all the protocol breaking things for a while? Just release it? Perhaps just a little more testing? Perhaps not?

The question as to when 1.10 will be released has been kicked around for some time. I'm curious as to what others think.

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Post by EvilChickenNugget » Sat Oct 25, 2003 11:43 pm

I cast my vote for "After a little more testing and debugging."
I think that it might be a good idea to stop adding on, polish what is there already and release it. The sooner it is out in the wild the faster people will be upgrading to it. You can then continue adding the newer features in subsequent minor number releases.
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learner
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Side note

Post by learner » Sun Oct 26, 2003 1:10 am

On a side note, most any of the major new features being considered will also incur backwards incompatible releases.. This goes for fixing the networking, karma, and other planned ventures. So another forced update is pretty much a given whenever those features are completed. That's perhaps the topic of another poll.. how people feel about forcing an update to the clients and servers.

Personally, I think we could follow suit of other games and require an update as much as is necessary, just not unnecessarily.

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Post by widowmaker » Sun Oct 26, 2003 2:18 am

I think that testing should continue so that when you release it everything is almost perfectly running.

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larsl
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Post by larsl » Mon Oct 27, 2003 4:01 pm

Missing option: When it's done.

=)

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Post by Grumbler » Tue Oct 28, 2003 10:18 pm

....the next question is, when will the next release candidate be available so those not in the loop can start debugging(ie, toying) with it.

we have been stuck on 1.9.7 for quite some time.

:)
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larsl
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Post by larsl » Wed Oct 29, 2003 8:10 am

http://bzflag.dragon.org/builds/1.9/ has 1.9.8 now (unless you are using Mac).

I wouldn't call it a release candidate though, there are a couple of known bugs that has to be fixed.

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Post by oblomov » Wed Oct 29, 2003 5:03 pm

By the way, there doesn't seem to many many people around in the 1.9.x servers, regardless of the time I check in at ... this makes 1.9 harder to test, especially since robots, while smarter than in 1.7, are not yet good enough.What I usually do is launching some 5 to 10 copies of BZFlag and put most of them in AutoPilot mode, but this is a real PITN ... wouldn't it be possible to have Roger-controlled robots?

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Post by [dmp] » Wed Oct 29, 2003 5:46 pm

When do people play? I dont mind playing tonight and other nights too on 1.9 if i got somebody to shoot at :)

(night = ~19GMT+)
I don't need huge pictures here.

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