Starship Enterprise NX-01

BZFlag related only please...please attach large images
Post Reply
User avatar
optic delusion
Special Forces
Special Forces
Posts: 1054
Joined: Sat Sep 25, 2004 2:29 pm
Location: Planet MoFo
Contact:

Starship Enterprise NX-01

Post by optic delusion »

Starship Enterprise NX-01
Notice my coordinates do not change.



Image

Image

Image
Last edited by optic delusion on Tue Nov 20, 2007 2:41 am, edited 1 time in total.
Take a look at my Defender game mode concept.

Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
User avatar
Macrosoft
Private First Class
Private First Class
Posts: 142
Joined: Fri May 04, 2007 2:21 am

Post by Macrosoft »

wow! thats awesome. lots of detail, very nice. you planning on using that in a new map?
gazz: A bullet may have your name on it, but shrapnel is addressed "to whom it may concern".
http://bash.org/?785529
User avatar
joevano
General
General
Posts: 1863
Joined: Sat Jun 18, 2005 1:08 pm
Location: South Bend, Indiana, USA

Post by joevano »

My guess is an old one :P

I know where that will fit perfectly... Borg Cube
There is nothing worse than aggressive stupidity. -- Johann Wolfgang von Goethe
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln
User avatar
Grace F
Sergeant
Sergeant
Posts: 978
Joined: Sun Oct 01, 2006 12:29 pm
Location: Adelaide, AUSTRALIA

Post by Grace F »

Wow, amazing! :)
Image
Image
User avatar
Saturos
Art Master General
Art Master General
Posts: 1111
Joined: Mon Apr 19, 2004 2:48 pm
Location: Berlin/Germany
Contact:

Post by Saturos »

Very nice. But there is a problem with its left warp-tube?

Is there a server where we can see it for ourselves? :)
User avatar
optic delusion
Special Forces
Special Forces
Posts: 1054
Joined: Sat Sep 25, 2004 2:29 pm
Location: Planet MoFo
Contact:

Skateboard and Mercedes-c

Post by optic delusion »

Image

Image
Take a look at my Defender game mode concept.

Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
User avatar
Joe Mama
Private First Class
Private First Class
Posts: 31
Joined: Mon May 07, 2007 9:37 pm
Location: Somewhere over the rainbow...

Post by Joe Mama »

Oh...My...Gosh...Those are freaking awsome!! You truly are great.
If you don't know the answers to life's questions, guess.
Don't follow your dreams. Chase them.

Me pwning you is the way it was meant to be...
User avatar
optic delusion
Special Forces
Special Forces
Posts: 1054
Joined: Sat Sep 25, 2004 2:29 pm
Location: Planet MoFo
Contact:

Post by optic delusion »

I didn't make these models,I'm just using (stealing) them. It would probably take me six months of work to make that enterprise, and it would still be 1/10'th the quality. I'm just testing what is, and what is not possible with modeltool and DI_machine conversion to drawinfo. It's not always turning out too well. Just getting them to convert usually involves deleting certain parts of the model. When I finally get it loaded into bzfs, It's still a FPS killer, not as bad as old-style faces, but a model with 113,000 vertices is still slow with drawinfo.

I got them here
http://cg-india.com/cgblog_3dmodels.html
http://celestiamotherlode.net/
Take a look at my Defender game mode concept.

Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
User avatar
Albino Blacksheep
Private First Class
Private First Class
Posts: 120
Joined: Sun Nov 19, 2006 10:24 pm
Location: Farmer Brown's Pasture

Post by Albino Blacksheep »

cheater :evil:
hehe... Just kidding, but those are pretty cool
Image
zaa
Private First Class
Private First Class
Posts: 95
Joined: Sun Sep 03, 2006 1:26 pm

Post by zaa »

Nice Job Optic Delusion!

Like Saturos said before, "Is there a server where we can see it for ourselves?"

Maybe make a server series where you just place very large objects on a field, and let tanks bounce on it :-)

Well, hope to see more from you.

-Zaa

(your biggest fan)
Post Reply