Blendered BZFlag :-)

BZFlag related only please...please attach large images
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patlkil
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Blendered BZFlag :-)

Post by patlkil » Fri Apr 25, 2008 9:25 pm

Hi community,

today when I was bored and couldn't play BZFlag because of a big download (-> lag) I played a bit with Blender options here and there and made a little
BZFlag "logo".
If someone wants to have a rendering with a higher resolution or format, just ask.

Just if someone wants to know, I will fix that light thing in the background soon. :D

Well, have fun,
patlkil
Attachments
bzflag.png
(131.88 KiB) Downloaded 160 times

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hamburger ham
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Location: bzflag

Post by hamburger ham » Sat Apr 26, 2008 4:35 am

Looks very good. I especially like the "shadow" effect.
HH
There's no ham in hamburgers!----===
--=

patlkil
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Post by patlkil » Sat Apr 26, 2008 4:06 pm

hamburger ham wrote:Looks very good. I especially like the "shadow" effect.
Thanks.

I have another one with an additional spot light.

Greets,
patlkil
Attachments
bzflag2.png
(106.41 KiB) Downloaded 76 times

F687/s
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Post by F687/s » Sun Apr 27, 2008 3:43 am

Instead of making your own BZ model, the official tank model has been exported into .obj format, which can be imported into Blender. See here.

patlkil
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Post by patlkil » Sun Apr 27, 2008 11:13 am

Oh thanks,

didn't look into the wiki. :|

Well then, I will upload another version when I fixed the textures. :)

Greets,
patlkil

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50 Bucks -er- Buckos
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Good idea!

Post by 50 Bucks -er- Buckos » Mon Apr 28, 2008 4:02 pm

Here's one I made. (Very inspiring topic.) :lol: Yes, I used Blender 3D. 2.45, in case you want to know.
Attachments
bzflagblender.png
Here's the .PNG file.
(254.27 KiB) Downloaded 74 times
"The grand old dupe of dorks, he had ten thousand tanks, he drove them up to the top of the hill and I shot them down again."

Simba
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Re: Good idea!

Post by Simba » Sun May 25, 2008 11:48 am

50 Bucks -er- Buckos wrote:Here's one I made. (Very inspiring topic.) :lol: Yes, I used Blender 3D. 2.45, in case you want to know.
I'm personally not a big fan of it.

• No Tank Textures
• I'm pretty sure the title can just be BZFlag not B.Z.Flag.
• In bz, when a tank is shot at, the pieces of the tank fly in the air, not stick to the ground =)

This is just my opinion.
_________________________

but patlkil, I'm really diggin' yours ;)
The only thing I would change if I was in your position is that like F687/s said before, you can use the tank model that's in .obj format, which can be imported into Blender.

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Knox
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Post by Knox » Mon May 26, 2008 3:04 pm

Nice! ^^

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