I managed to get 1000 without bots or cheats or anything. I played for 3 and a half hours on ahs3's 5v5 dodge trainer server. What a wonderful way to spend an afternoon Sorry if it's big on your screen, I had trouble trying to resize it.
Not bad slime...ever considered going out into nature (real life, not Second Life ^^)?
As far as I can see you reached at least a score of +1005 before you left after 3h:34min. Your opponents/victims enjoyed your run too, I guess...well done... ;o)
diiing for the team wrote:he was killing us... more like 7 kills per second
I know your trying to be somewhat sarcastic, but with the number of players allowed on the server and the time to reload and respawn, that is impossible.
I've probably gotten +1000 in one sitting on 2 Tanks before, but frequently switching teams to keep it balanced resets the score . I think the longest I've played straight was seven hours on 2 Tanks. God I love that map.
TINY 4tw xd BZFlag (an abbreviation for Battle Zone capture the Flag) is a three dimensional first person tank shooting game. It was originally written by Chris Schoeneman for the SGI family of computers based on the classic Battlezone game. Current open source development is maintained by Tim Riker, and a team of project administrators. The project, including its source code and bug trackers, is hosted on SourceForge.net. While originally developed for SGI computers running IRIX, the game has been ported to Windows, Linux, Mac OS X, BSD, Solaris, and other platforms. It is distributed under the LGPL license, a switch from the common GPL license that it was under for many years.
BZFlag is quite popular, being the third game on SourceForge.net to reach 1 million downloads on December 11, 2004. There are around 250 servers active at any given time (although only about 10-20% have active players most of the time),[1] and as of April 23, 2008 there were over 19,300 players registered at the official BZFlag online forums[1], with roughly 200 players playing a game at any one time. BZFlag was selected as the SourceForge.net Project of the Month for April 2004.[2]