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1000

Posted: Sun Aug 17, 2008 11:55 pm
by slime
I managed to get 1000 without bots or cheats or anything. I played for 3 and a half hours on ahs3's 5v5 dodge trainer server. What a wonderful way to spend an afternoon :) Sorry if it's big on your screen, I had trouble trying to resize it.

Image

Posted: Mon Aug 18, 2008 2:30 am
by tw1sted
Wow, very nice! *cough* hax *cough*

Posted: Mon Aug 18, 2008 3:10 am
by ducktape
dude.. i played you. and got pwnt.

Posted: Mon Aug 18, 2008 5:25 am
by lol_u died
hard to believe. xD

Posted: Mon Aug 18, 2008 2:42 pm
by Quantum Tank
Jeez, thats 7 kills per minute! You must have really been on a roll. :shock:

Posted: Mon Aug 18, 2008 6:15 pm
by strayer
Not bad slime...ever considered going out into nature (real life, not Second Life ^^)?

As far as I can see you reached at least a score of +1005 before you left after 3h:34min. Your opponents/victims enjoyed your run too, I guess...well done... ;o)

Posted: Mon Aug 18, 2008 6:37 pm
by netochka nezvanova
3.5 hours is 12600 seconds
spawning after being shot : 5 seconds (?)
477*5=2385
leave 12600-2385=10215 seconds of shooting tanks
10215/1447= about 7

which means shoot a tank every 7 seconds....
for almost 2 hours and 50 minutes
leaves 40 minutes of spawning.

hm......

Posted: Mon Aug 18, 2008 7:14 pm
by diing for the team
he was killing us... more like 7 kills per second

Posted: Mon Aug 18, 2008 8:12 pm
by Jefenry
netochka nezvanova
The _explodeTime is 0. You can type /set on servers and see what the settings are.

Nice job slime, I left when you were around 740. Too bad I didn't see 1000...

Posted: Mon Aug 18, 2008 11:29 pm
by Marines
wow slime is a really good player on the 5v5. he kept killing me so i went to observer :)

Posted: Mon Aug 18, 2008 11:39 pm
by tw1sted
diiing for the team wrote:he was killing us... more like 7 kills per second
I know your trying to be somewhat sarcastic, but with the number of players allowed on the server and the time to reload and respawn, that is impossible.

Posted: Wed Aug 20, 2008 9:31 am
by Shooting Girl
impressive.. but 3.5 hours can't be healthy :P

Posted: Wed Aug 20, 2008 9:46 am
by Knox
Shooting Girl wrote:impressive.. but 3.5 hours can't be healthy :P
pfff. one time i played 6 hours with a pause of a half hour.. xD But that was at my very beginning so it wasnt that good.

Posted: Wed Aug 20, 2008 7:50 pm
by Shooting Girl
6 hours? :shock:
i once played for 3 hours and i felt sick.. never did it again

Posted: Thu Aug 21, 2008 3:43 am
by Peter
*cough* 9 hours

Posted: Thu Aug 21, 2008 2:53 pm
by diing for the team
umm 12hrs *sigh* I NEED A LIFE

Posted: Sun Aug 24, 2008 6:12 pm
by F687/s
> pfff. one time i played 6 hours with a pause of a half hour.. xD
> *cough* 9 hours
> umm 12hrs *sigh* I NEED A LIFE

Hmm, I wonder if that was all on one server, or broken up through multiple servers...

Oh yeah, nice job slime. I think you just blew every other "101" out of the water with that one. ;-)

Posted: Sun Aug 24, 2008 6:21 pm
by Knox
well, onse i had 1.000.000 points but unfortunately i didn't make a screenie! xD


(jokking!)

Posted: Tue Aug 26, 2008 2:41 pm
by diing for the team
ya I've made 1.0000000 before I'M NOT JOKING

hopes no one notices the decimal point

Posted: Tue Aug 26, 2008 9:04 pm
by pooper
I've probably gotten +1000 in one sitting on 2 Tanks before, but frequently switching teams to keep it balanced resets the score :(. I think the longest I've played straight was seven hours on 2 Tanks. God I love that map.

Posted: Wed Aug 27, 2008 1:01 am
by slon02
Amazing slime. I'd get bored after around 30 minutes, maybe an hour at most these days.. :cry:

Posted: Wed Aug 27, 2008 6:31 am
by macsforme
diiing for the team wrote:ya I've made 1.0000000 before I'M NOT JOKING

hopes no one notices the decimal point
Amazing. Truly extraordinary.

If you had made it 1.000 maybe no one would've noticed the decimal point.

Posted: Wed Aug 27, 2008 10:57 am
by Abominable
Great job, I've only made it to about 85.
I get bored very easy after I get to that point and just call it game :)

Posted: Wed Aug 27, 2008 10:59 am
by Knox
TINY 4tw xd
BZFlag (an abbreviation for Battle Zone capture the Flag) is a three dimensional first person tank shooting game. It was originally written by Chris Schoeneman for the SGI family of computers based on the classic Battlezone game. Current open source development is maintained by Tim Riker, and a team of project administrators. The project, including its source code and bug trackers, is hosted on SourceForge.net. While originally developed for SGI computers running IRIX, the game has been ported to Windows, Linux, Mac OS X, BSD, Solaris, and other platforms. It is distributed under the LGPL license, a switch from the common GPL license that it was under for many years.

BZFlag is quite popular, being the third game on SourceForge.net to reach 1 million downloads on December 11, 2004. There are around 250 servers active at any given time (although only about 10-20% have active players most of the time),[1] and as of April 23, 2008 there were over 19,300 players registered at the official BZFlag online forums[1], with roughly 200 players playing a game at any one time. BZFlag was selected as the SourceForge.net Project of the Month for April 2004.[2]

Posted: Wed Aug 27, 2008 7:30 pm
by Tank 52
haha,nice work slime...and uhh piet,nice wiki work i actually read that exact line off the bz wiki page :P