Page 1 of 2

my huge radar

Posted: Wed May 19, 2004 9:48 am
by elmer fudd
i have always been complaining about the radar size... how is this?

Posted: Wed May 19, 2004 10:26 am
by oblomov
Only that slightly impractica during daylight?

Posted: Wed May 19, 2004 11:25 am
by Defman
I'd use that size setting if it were possible LOL

well, suppose I would need a second monitor for the hud itself...

Posted: Wed May 19, 2004 3:57 pm
by Death Barrel
i wish we could get radar that big, now i play with it set to the highest cause about 90% of the time that is what i am looking at.

Posted: Wed May 19, 2004 6:44 pm
by elmer fudd
i just edited the radar size in the conf file for bz and set it to 27(normal high is like 10)

Posted: Thu May 20, 2004 4:32 am
by rob1n
what os do you use?

i know that on macosx and maybe linux you type in terminal or command line:

Code: Select all

cd ~/.bzf
then

Code: Select all

open -e config
this will open it in textedit on macosx, but not sure about linux.

and i have NO idea about win32, so don't ask me.

ask elmer fudd also, he has more expertise than me at command line and terminal...

Posted: Thu May 20, 2004 11:36 am
by toaster
Look in "My Documents\My BZFlag Files"

Posted: Thu May 20, 2004 9:43 pm
by blast
Open notepad. Then go to File > Open and browse to the file. It should be in C:\My Documents\My BZFlag Files\bzflag19.bzc for Windows 98.

Posted: Fri May 21, 2004 7:08 pm
by nurdc0re
Maybe in the next version of BZFlag they can inlude an option to have a full-screen translucent radar, and the text console take up the entire bottom-of-screen area.

already done

Posted: Mon Jun 07, 2004 3:24 am
by learner
M51DPS wrote:Maybe in the next version of BZFlag they can inlude an option to have a full-screen translucent radar, and the text console take up the entire bottom-of-screen area.
There is a source code patch pending addition that effectively does this. It's a full-screen map overlay that is semi-transparent and can be toggled on and off. The particular patch in question is a little old now, so it'll take a little work to clean up to the latest sources. That's one of the primary reasons it hasn't been added just quite yet (that and it also includes changes to gameplay behavior which have not been accepted).

Cheers!

Posted: Mon Jun 07, 2004 10:01 am
by elmer fudd
ugh now i really hate the jamming flag...

Posted: Mon Jun 07, 2004 10:03 am
by EvilChickenNugget
Oh wow.. Yeah that would really have to suck.

Posted: Mon Jul 12, 2004 1:00 am
by Raptur
lol... speaking of radar mods. here's what I use:

Code: Select all

set radarsize 12

bind 1 down "set displayRadarRange 0.15"
bind 2 down "set displayRadarRange 0.25"
bind 3 down "set displayRadarRange 0.5"
bind 4 down "set displayRadarRange 1.2"
the radar size allows most tanks to be seen that aren't terribly close.

radar zoom 4 displays the entire map except at the most extreme corners just to get a general idea of the distribution of tanks and flags.
radar zoom 3 is good for just moving around and taking shots at medium-range enemies
radar zoom 2 is good for 1-3 enemy close engagements
radar zoom 1 is good for simply dodging (say you're running for CTF Base) or for close engagements when you're fairly sure where friendlies are (b/c it's easier to tk ppl at this zoom)

hehe... i had fun today :D

-=-raptur-=-

Posted: Wed Jul 28, 2004 7:27 pm
by Homonculus
Now just make a radar that can dynamically zoom to show all tanks, or the closest tank. That would be useful!

Posted: Wed Jul 28, 2004 9:43 pm
by Burned Account -CNG-
WOW, my radar size is 2...

Posted: Fri Jul 30, 2004 6:15 am
by Tegan
Can the radar and panel be turned off completely, for taking uncluttered screenshots?

Posted: Sat Jul 31, 2004 4:04 pm
by trepan
they can now be turned off. I just added
the change into the 1.11.6 CVS code.

Posted: Fri Oct 01, 2004 1:13 am
by Scorch
oh wow lol thats HUGE! i wanna try that :roller:

Posted: Fri Oct 01, 2004 12:36 pm
by The Red Baron
is it possible to reverse that? as in turning off the HUD?

Posted: Fri Oct 01, 2004 1:35 pm
by trepan
It is possible to turn off the Radar + Console
in 1.11.x (it's the F3 key right now).

I'll also note (before anyone else mentions it),
that I do not think it would be a good idea to
have separate control over both, they are tied
together intentionally.

Posted: Fri Oct 01, 2004 8:49 pm
by orchid
what about the ability to flip the radar with the "out the window" view? possible?

Posted: Fri Oct 01, 2004 9:36 pm
by trepan
Yup, it's possible. Not a high priority at
the moment, but it's not really all that
hard to do (with the current framework).

Posted: Tue Oct 05, 2004 12:15 pm
by brad2901
omg thats big, but looking at your score i dont think it works to well :)

Posted: Tue Oct 05, 2004 4:18 pm
by The Red Baron
it works wonder's brad... and it helps.

trust me. :D

Posted: Tue Oct 05, 2004 8:08 pm
by brad2901
I dont know whether I trust you :)