my huge radar

BZFlag related only please...please attach large images
elmer fudd
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my huge radar

Post by elmer fudd »

i have always been complaining about the radar size... how is this?
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My Huge Radar
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oblomov
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Post by oblomov »

Only that slightly impractica during daylight?
Defman
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Post by Defman »

I'd use that size setting if it were possible LOL

well, suppose I would need a second monitor for the hud itself...
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Post by Death Barrel »

i wish we could get radar that big, now i play with it set to the highest cause about 90% of the time that is what i am looking at.
elmer fudd
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Post by elmer fudd »

i just edited the radar size in the conf file for bz and set it to 27(normal high is like 10)
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Post by rob1n »

what os do you use?

i know that on macosx and maybe linux you type in terminal or command line:

Code: Select all

cd ~/.bzf
then

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open -e config
this will open it in textedit on macosx, but not sure about linux.

and i have NO idea about win32, so don't ask me.

ask elmer fudd also, he has more expertise than me at command line and terminal...
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toaster
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Post by toaster »

Look in "My Documents\My BZFlag Files"
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Post by blast »

Open notepad. Then go to File > Open and browse to the file. It should be in C:\My Documents\My BZFlag Files\bzflag19.bzc for Windows 98.
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Post by nurdc0re »

Maybe in the next version of BZFlag they can inlude an option to have a full-screen translucent radar, and the text console take up the entire bottom-of-screen area.
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learner
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already done

Post by learner »

M51DPS wrote:Maybe in the next version of BZFlag they can inlude an option to have a full-screen translucent radar, and the text console take up the entire bottom-of-screen area.
There is a source code patch pending addition that effectively does this. It's a full-screen map overlay that is semi-transparent and can be toggled on and off. The particular patch in question is a little old now, so it'll take a little work to clean up to the latest sources. That's one of the primary reasons it hasn't been added just quite yet (that and it also includes changes to gameplay behavior which have not been accepted).

Cheers!
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Post by elmer fudd »

ugh now i really hate the jamming flag...
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Post by EvilChickenNugget »

Oh wow.. Yeah that would really have to suck.
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Post by Raptur »

lol... speaking of radar mods. here's what I use:

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set radarsize 12

bind 1 down "set displayRadarRange 0.15"
bind 2 down "set displayRadarRange 0.25"
bind 3 down "set displayRadarRange 0.5"
bind 4 down "set displayRadarRange 1.2"
the radar size allows most tanks to be seen that aren't terribly close.

radar zoom 4 displays the entire map except at the most extreme corners just to get a general idea of the distribution of tanks and flags.
radar zoom 3 is good for just moving around and taking shots at medium-range enemies
radar zoom 2 is good for 1-3 enemy close engagements
radar zoom 1 is good for simply dodging (say you're running for CTF Base) or for close engagements when you're fairly sure where friendlies are (b/c it's easier to tk ppl at this zoom)

hehe... i had fun today :D

-=-raptur-=-
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Post by Homonculus »

Now just make a radar that can dynamically zoom to show all tanks, or the closest tank. That would be useful!
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Post by Burned Account -CNG- »

WOW, my radar size is 2...
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Tegan
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Post by Tegan »

Can the radar and panel be turned off completely, for taking uncluttered screenshots?
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Post by trepan »

they can now be turned off. I just added
the change into the 1.11.6 CVS code.
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Scorch
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Post by Scorch »

oh wow lol thats HUGE! i wanna try that :roller:
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Post by The Red Baron »

is it possible to reverse that? as in turning off the HUD?
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Post by trepan »

It is possible to turn off the Radar + Console
in 1.11.x (it's the F3 key right now).

I'll also note (before anyone else mentions it),
that I do not think it would be a good idea to
have separate control over both, they are tied
together intentionally.
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Post by orchid »

what about the ability to flip the radar with the "out the window" view? possible?
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Post by trepan »

Yup, it's possible. Not a high priority at
the moment, but it's not really all that
hard to do (with the current framework).
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Post by brad2901 »

omg thats big, but looking at your score i dont think it works to well :)
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The Red Baron
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Post by The Red Baron »

it works wonder's brad... and it helps.

trust me. :D
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Post by brad2901 »

I dont know whether I trust you :)
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