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Looking for a modeler

Posted: Fri Jul 08, 2011 10:23 pm
by JeffM
I'm looking to see if anyone is interested in making 2 models for a little experiment I'm working on.

I'm looking for 2 tank models inspired by these.
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Image

They don't need to be anywhere near that detailed of course, nor exactly like those ( just in a similar configuration), and I can provide some more source art if needed.

So if anyone out there with some modeling skill would like to take a crack at it, I'd be very grateful.

Thanks.

Re: Looking for a modeler

Posted: Tue Jul 12, 2011 1:00 am
by optic delusion
This represents about 90 minutes work, {after trashing a first draft} Currently only 276 polygons, i figure 750 polys would be the maximum you'd be able to use. I tried to keep the various parts separate, so they can be blown apart on explode. Textures would make a big difference.
Before i continue, Am I on the right track here? Is there anything big that I am missing?

Re: Looking for a modeler

Posted: Sun Sep 04, 2011 6:35 pm
by Spectre
This is not intended to be a final version in any way, shape, or form, but before I go farther than a rough draft, is this what you're looking for?

Re: Looking for a modeler

Posted: Sun Apr 15, 2012 10:30 pm
by JeffM
Sorry I didn't get back to this sooner.


Delusional,
A good start but the porportions are a bit odd. It dosn't have to match the images I posted just be inspired by it.

Anathema,
The turret is good but the rest is a going all over the place, I'm not sure what you are going for with the sides and the fenders.


I have created a thread on the OpenCombat forums to continue discussion, and provided some more inspiration links.

http://www.opencombat.net/forums/viewtopic.php?pid=4

Re: Looking for a modeler

Posted: Sun Apr 29, 2012 6:36 pm
by JeffM
I've hooked up some stuff to help modlers test out models in the client.

Click to view.

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Re: Looking for a modeler

Posted: Mon Jun 25, 2012 4:52 am
by Spectre
Take 2. 20-minute concept render, sans treads or wheels. Right direction? EDIT: Obviously the final model wouldn't be so square - round barrel, turret, sides, etc. This was just a quickie model.
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