Cleaned-up Tank Mesh

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Spectre
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Cleaned-up Tank Mesh

Post by Spectre » Sun Sep 04, 2011 5:26 am

So I and Blender got bored today, and we decided to clean up the tank.obj offered by the wiki. It needed quite a bit. Anyway, I decided to drop the new .obj here in case anyone has a use for it. It's now usable and easily modified, but has a higher poly count of 359. I should add that a few vertices are slightly moved, but not noticeably so. It may or may not make a difference; I doubt that it will.
Attachments
tank-clean2.zip
With texturing info and .mtl file.
(5.73 KiB) Downloaded 134 times
tank-clean.zip
No texture information.
(2.49 KiB) Downloaded 115 times
Last edited by Spectre on Sun Sep 04, 2011 6:02 pm, edited 1 time in total.
Keeping Latin alive in 2766 AUC.

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JeffM
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Re: Cleaned-up Tank Mesh

Post by JeffM » Sun Sep 04, 2011 8:11 am

yours actually has more, 359 triangles vs the original 272
you also removed all normals and texture coordinates, so it's not very useful other then for basic geometry.

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Spectre
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Re: Cleaned-up Tank Mesh

Post by Spectre » Sun Sep 04, 2011 5:57 pm

Oops. I'll re-export with texture info. And thanks for the exact counts, I'll update.
Keeping Latin alive in 2766 AUC.

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