bzflag visualisation

BZFlag related only please...please attach large images
Post Reply
fifinel
Private
Private
Posts: 2
Joined: Sun May 27, 2012 3:01 pm

bzflag visualisation

Post by fifinel » Wed Dec 03, 2014 7:44 am

Hello all, I've recently decided to try and make bzflag prettier in 3d software. Here is my result.

Original game reference screenshot (2 screenies glued in 1):

http://www.mediafire.com/view/g5n55vbsm ... erence.png

And my try:

http://www.mediafire.com/view/8b1jxa7va ... hd-new.png.

Hope you like it :)

User avatar
ZE BOZZ
Private First Class
Private First Class
Posts: 66
Joined: Wed Jan 30, 2013 8:36 pm
Location: Xbox : ZE BOZZ25

Re: bzflag visualisation

Post by ZE BOZZ » Wed Dec 03, 2014 8:25 am

Wow! It looks brilliant, nice job! I'd love to play there ;)
•• •• •• •• ••
"Faithless is he that says farewell when the road darkens." - J.R.R. Tolkien

User avatar
macsforme
General
General
Posts: 2018
Joined: Wed Mar 01, 2006 5:43 am

Re: bzflag visualisation

Post by macsforme » Wed Dec 03, 2014 6:23 pm

It looks good. Was that created in a 3D modeler or something similar, or using actual real-time rendering?

User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5173
Joined: Fri Dec 13, 2002 4:11 am
Location: https://discord.gg/NN9uAvx
Contact:

Re: bzflag visualisation

Post by JeffM » Wed Dec 03, 2014 7:03 pm

That would not be hard to do in real-time with a proper 3d engine.

fifinel
Private
Private
Posts: 2
Joined: Sun May 27, 2012 3:01 pm

Re: bzflag visualisation

Post by fifinel » Thu Dec 04, 2014 7:20 am

Thanks for the replies.
The image wasn't rendered in real-time.. unfortunately. I used Blender for it, if someone is interested.
:)

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests