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Posted: Sat Dec 24, 2005 4:01 am
Could having no "barrier" cause problems with gameplay?
Posted: Sat Dec 24, 2005 4:39 am
LouMan has replaced the outside wall with the oval shaped mountains.
Maps that have that don't draw the outside wall just don't have ricochet on the edge.
Posted: Sat Dec 24, 2005 4:50 am
I added a new option to the bzflag map format.
You add "noWalls" to the world object (note that
they don't appear on the radar). It is available in
CVS v2_0branch. LouMan's map is the first to
make use of it...
Alpine Assault Revision 3
Posted: Mon Dec 26, 2005 10:16 pm
Attached are a few screenies of revision 3 of the map.
-Barns and fences were added to center area of map as obstacles
-Permanent spawn sw's and gm's were removed (now random spawns)
-Set _tankSpeed 40 (used to be 30)
-ShotSpeed 150 (used to be 180)
-Modified jump pads for faster tanks so that tanks land in correct areas
Thanks to all for their advice (esp. trepan)
It's running at louman.bzflag.bz:5151.
Posted: Mon Dec 26, 2005 10:17 pm
BTW - thanks for the custom rank JeffM (I assume)
Posted: Mon Dec 26, 2005 10:45 pm
What can I say? LouMan, you are awesome.
I think I notice some stuff from Camelot in there? Am I right? The mountains look Camelotish and the castles are DEFINITELY Camelot's
Posted: Mon Dec 26, 2005 11:26 pm
ducatiwannabe wrote: LouMan, you are awesome.
awesome dosn't cover it.... i was thinking more along the lines of Supreme Ruler of the Universe
Posted: Tue Dec 27, 2005 3:15 am
Really nice texture. The texture for the barn are really nice
I feel a little bad to make a negative comment but I find that the texture of the mountain could be better.
My personnal opinion...
Posted: Tue Dec 27, 2005 9:55 pm
what is on R4 new??
and when is the map for download online ??
EDIT: I found here *lol*
Posted: Wed Dec 28, 2005 2:28 am
louman is really gifted. what does he use to make his maps?
Posted: Sun Jan 08, 2006 4:51 am
have youi seen louman's mystic valley(idk if that is spelled right) it has actual butterflies on the tree's. it is tight