Hello! I'm New to BZBB

Talk between players of the game about the game ( no personal attacks )
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shaavra
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Hello! I'm New to BZBB

Post by shaavra »

I'm known as "shaavra" in game. You've probably seen me on the observer list, mostly. When I do play I'm pretty bad, despite spending many years on it, and I would love to get better at it. I hope I can learn one or two tips and tricks on this forum. I did read chickenfarmer's article on how to develop one's skill, and enjoyed it quite a bit. I'll try to remember to refer back to it periodically.

Pleased to finally meet you all! :)
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kierra
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Re: Hello! I'm New to BZBB

Post by kierra »

Welcome shaavra to the bz community!!!
Lots of nice servers to choose from with a variety of maps and play style.
We have some great hosts and admin (@) staff.

If I can help you in any way feel free to contact me here or on IRC (#bzflag or ##leaguesunited)
Cheers and have fun!
"Sometimes people try to expose what's wrong with you, because they can't handle what's right about you."
"Measure your words -- they determine the distance of your relationships"
"If serving is beneath you, leadership is beyond ypu."
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Zehra
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Re: Hello! I'm New to BZBB

Post by Zehra »

Greetings shaavra,

Welcome to the BZFlag forums.

I think I may have seen you once or twice before, but glad to see you've finally registered here on the forums.

Some small notes:
Registering within the forums automatically registers your callsign, so you'll need to add your password from the forums to authenticate within the game.
This is when the 'Join Game' menu is selected from within the game and the password from the forums is added to the 'password' field.

With regards to some of the forum threads on tactics or improving skill, generally most will refer to mouse or keyboard specific set-ups.
Additionally most of them will generally be mostly for a mode or map specific, this is due to most modes requiring differing playing styles.

Something which does apply to virtually most maps and styles is to get really good at using the radar and to be able to dodge ricochet shots.
However, this will not work that well on servers which have very large shot limits or very fast shots.
(So be aware of the settings a server may have. [This can be easily done with the '/set' or '/diff' command, although the '/diff' command only lists variables which have been changed from the default settings and will list none, if all variables are at their default settings.)
Additionally being aware of the flags players have and the effective counters to each of them and the settings they have is another factor to consider as well.

A small sample of some general notes which mostly relate to some techniques and variables.
Laser can sometimes be easily countered if it has a long reload time.
Guided Missile turn rates will either make it easy or difficult to dodge locked-on missiles.
Additionally, Guided Missiles *can* kill stealth tanks, something which some players are not aware of.
Locking and firing upon a tank, before it grabs stealth and if it does not move, it will kill them too. (Useful if you know where ST flag spawn zones are, if they are any, as it may be possible to set an ambush on players trying to grab ST.)
Guided Missile also has an 'activation' time, so tanks at close range will not die, if the missile has not had enough time to 'activate'.

Plug-ins are another thing to be aware of, specifically ones which introduce custom flags or change or add change the effects of flags.
RogueGeno, UselessMines, UselessRampage are just some of the few which do alter the effects of flags.
The Grenade flag is one example of it, but there is many others which may be found on servers.

Hopefully this gives a bit of insight into the subject.
Feel free to ask for clarification or additional details as it was done briefly and did not cover many subjects.
Either within this thread or a new one.(Additionally, I may be contacted by private message within the forums as well.)

-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
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Danji
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Re: Hello! I'm New to BZBB

Post by Danji »

Welcome, it's always good to see new players.
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mathiaz
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Re: Hello! I'm New to BZBB

Post by mathiaz »

To be better, a way is to register to the league http://leaguesunited.org and play some match.
Ducati is not jump map, but easier to start with. There is regulary match.
It seems boring map first, because non jump and no superflag, but it s very fun, and morover a good school to learn.

Dodge and shoot !
<°)))><|
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Zehra
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Re: Hello! I'm New to BZBB

Post by Zehra »

While becoming good at dodging will help you become a better player, do not expect that becoming good at league maps will translate into being good at free for all or super flag based maps, as the tactics and techniques tend to vary and sometimes greatly.
Flag and base-camping would not apply to FFA, same as "spawn-control" or "running" the flags generally apply very little to maps with super-flags.)
(The above are just some of the more common techniques.)
Learning the basics does not hurt, but depending on your goals, it either will or will not be worth your time and effort.

-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra

See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.

Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
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