That Quickshot foggy map

Questions and comments on tactics and playstyles
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w339
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That Quickshot foggy map

Post by w339 » Wed May 27, 2020 5:47 pm

I already like it a lot, but I have the impression that making it radar free or having position shared only with teammates (that is, you can't see the enemy if it's not in plain sight) would make it a killer map. The fog also adds atmosphere making far away tanks harder to spot; I'd leave it always on or even make it thicker. On a map like this I would also remove all flags; the different gameplay would make them appear more of a distraction.

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Zehra
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Re: That Quickshot foggy map

Post by Zehra » Wed May 27, 2020 7:23 pm

Within the current protocol and before, it is not possible to make teammates solely visible on radar without client modifications.

Additionally, if it were to change to a non-radar map, it likely would become a camp ground, as the game play would likely change towards "hide and camp", which would become especially annoying with few players, as unless one sees where one was shot from, there is few or possibly no ways to determine where it came from, which is especially unhelpful with random spawns.

The map also seems to be designed to prevent sole radar usage, due to some buildings not appearing on radar with the 'noradar' option added to them.

Perhaps this is better thought of as a new map, rather than a new concept to be implemented in an existing map.

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