[2.0.0] How do I increase the tank-size on radar?

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Saturos
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[2.0.0] How do I increase the tank-size on radar?

Post by Saturos » Tue Feb 22, 2005 3:03 pm

Title says it all: I want the tank-size on radar which was used in 1.10.X... these little dots in 2.o.0 are too small to see clearly if somebody jumps or if he is on a bit higher level.
Is there a way to increase the tank-size on radar?

(I know where my config-file is located but I couldn't find the right line to change the size.)

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rufitos
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Post by rufitos » Tue Feb 22, 2005 6:02 pm

HI,

bind 2 down "set displayRadarRange 0.35"

0.35 - its close to the radar tank size on 1.10.X.

If im not mistaken.

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Scorch
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Post by Scorch » Tue Feb 22, 2005 7:15 pm

thats the radar zooming, that will also effect how close other things you can see are. I think (do you?) just want the tanks on the radar to be bigger?

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Post by Saturos » Tue Feb 22, 2005 7:34 pm

Exactly. But what rufi said works quite well. :)

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Post by trepan » Tue Feb 22, 2005 8:40 pm

For any builds after Jan19, 2005:

"set radarTankPixels 2.0" (2 is the default)

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Saturos
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Post by Saturos » Tue Feb 22, 2005 8:49 pm

How do I identify a build which has been built after Jan19, 2005? I compiled from the source on Linux...

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Post by RPG » Wed Feb 23, 2005 3:08 am

To check when your game was released, look at the game version. The game version is the very first line in the text window when you start up the game. It looks like the attached file.

i.e. My BZFlag was compiled on Jan 17 of 2005. It's read like this: BZFlag2.0.0yyyymmdd-(release type)-(compiler)
Attachments
bzfi0000.png
bzfi0000.png (3.5 KiB) Viewed 1283 times

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Oopsy!
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set radarTankPixels 3.0 works perfectly for me

Post by Oopsy! » Sun Feb 12, 2006 9:43 am

As I am too a little challenged in the see-those-tiny-tiny-radar-blips area :shock: ,
I was very satisfied with a

set radarTankPixels 3.0

setting in my config file.

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Post by Teppic » Sun Feb 12, 2006 11:28 am

RPG wrote:To check when your game was released, look at the game version. The game version is the very first line in the text window when you start up the game. It looks like the attached file.

i.e. My BZFlag was compiled on Jan 17 of 2005. It's read like this: BZFlag2.0.0yyyymmdd-(release type)-(compiler)
That only works if you download binary packages, Saturos allready said he builds from source.

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Post by mistake » Mon Feb 13, 2006 1:27 pm

:idea: Wenn you found out how to make the dots bigger in radar, don't complain about shots going through :D
mistake

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