too high lag
too high lag
could some 1 p,ease explain too me what the server means when it tells me my lag is too high.300 ms[/quote]
- ducatiwannabe
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Distance from the game server is also a factor. If you are trying to play on a game server that is on the other side of the world from where you are, 300ms is entirely possible.
"Hell, I'll kill a man in a fair fight, or if I think he's gonna start a fair fight, or if he bothers me, or if there's a woman, or if I'm gettin paid; mostly only when I'm gettin paid. But eating people alive, when does that get fun?"
Win Xp wrote:lag is basically the amount of time it takes the shots and tank positions and other info to go from your computer to the server.
If you have a crappy isp (like dial-up or slow dsl) your lag will usually be higher.
Also, lag gets higher the more people on the server.
Actually lag is the time it takes for your a "lag ping" to reach your computer and for your response to get back to the server. You can still have a slow procesor and stuff...but it doesn't take long to process a simple lag ping. So in short it's not how slow your computer is but your network connection to the server. I know this cause I've been doing alittle work on the protocol and making my own bot in perl.
The server sends out lag pings to each client every second.
Inferno wrote:Win Xp wrote:lag is basically the amount of time it takes the shots and tank positions and other info to go from your computer to the server.
If you have a crappy isp (like dial-up or slow dsl) your lag will usually be higher.
Also, lag gets higher the more people on the server.
Actually lag is the time it takes for your a "lag ping" to reach your computer and for your response to get back to the server. You can still have a slow procesor and stuff...but it doesn't take long to process a simple lag ping. So in short it's not how slow your computer is but your network connection to the server. I know this cause I've been doing alittle work on the protocol and making my own bot in perl.
The server sends out lag pings to each client every second.
you got what I meant tho
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- Think_Different
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