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BZFlag 2.0.10 Release Candidate 2

Posted: Mon Sep 24, 2007 8:24 pm
by JeffM
*NOTE*
RC3 has been released, please see http://my.bzflag.org/bb/viewtopic.php?p=11507 for more info.


Continuing on with our planned release of 2.0.10, we now have the next release candidate. For more information, see the the 2.0.10RC1 thread.

This version has some minor changes from the previous release.
You can see the change log for more detailed info.

This is a pre-release candidate build for that version (2.0.10). It IS compatible with existing 2.0.x servers, so you can play still with everyone else. If all goes well we hope to have 2.0.10 as a final release in a few weeks, but we need YOUR help testing it.

We have a windows installer built now. Debian/Ubuntu packages are being made and will be posted when they are ready. In a few days we will try to have a Mac OSX universal binary made available.

Note to Mac users: 2.0.10 and any future binaries will not support OSX 10.2. Version 2.0.10 will be made as a universal binary for 10.3 and 10.4 only.

This does not mean that development has stopped on the next major version, 2.2. This is simply a maintenance release of the changes that have been made in the 2.0.x branch, mostly so we can get a good build into the Linux distributions. Development is still ongoing for 2.99, which will be released as 3.0. 2.0.10 does not contain any new major features, flags, or gameplay changes. It is just like 2.0.8 with regards to gameplay.

Windows installer
http://beta.bzflag.bz/builds/2.0.x/bzflag-2.0.10rc2.exe

Source Archives
http://beta.bzflag.bz/builds/2.0.x/bzflag-2.0.10rc2.zip
http://beta.bzflag.bz/builds/2.0.x/bzfl ... rc2.tar.gz
http://beta.bzflag.bz/builds/2.0.x/bzfl ... c2.tar.bz2

Debian/Ubuntu packages.
TBD

Apple OSX Universal Image
Soon

Please try out the above packages and report any problems. Try to break that client and server. Attempt things that someone might try and see if it breaks. As always, we want this to be a very stable release. But we need the help of users to make sure it is. So tell your friends and have them try this out.

Posted: Mon Sep 24, 2007 9:54 pm
by *Boinkage*!
the windows installer link is responding with a 404-not found error

Posted: Mon Sep 24, 2007 10:02 pm
by JeffM
Typo, my bad. it's been fixed.

Posted: Mon Sep 24, 2007 11:02 pm
by Joe Mama
I tried installing the Windows version but it spit out some errore.
After it finished downloading it said that it was corrupted or incomplete.
I don't know if it's my computer or the installer. I was just wondering that if it's the installer you would fix it quickly. Thanks.

Posted: Mon Sep 24, 2007 11:51 pm
by blast
Joe Mama wrote:I tried installing the Windows version but it spit out some errore.
After it finished downloading it said that it was corrupted or incomplete.
I don't know if it's my computer or the installer. I was just wondering that if it's the installer you would fix it quickly. Thanks.
Works for me. Clear your browser cache and download it again.

Posted: Tue Sep 25, 2007 10:52 pm
by SpedyRF
Hmm, I'm getting some massive lag on mofo servers, even on low settings.

Posted: Wed Oct 03, 2007 7:31 am
by Bullet Catcher
This version generally works well with my Fedora 7 Linux setup. It compiles uneventfully using the spec file from bzflag-2.0.8-4.fc7.src.rpm, and may well be suitable for release.

However, with 2.0.10 RC2 the problem of being sealed on the Two Tanks treads and in the Lasermania teleporter, as discussed here, is back. It goes away again when I revert to 2.0.8. Next week I hope to have time to experiment with compiler options (including recompiling 2.0.8 myself) to see if I can narrow this down.

Posted: Fri Oct 26, 2007 10:11 pm
by Rewt
The windows installer link doesn't work...

Posted: Fri Oct 26, 2007 10:50 pm
by macsforme
Rewt wrote:The windows installer link doesn't work...
RC2 is old... the latest release is RC3. Please see http://my.bzflag.org/bb/viewtopic.php?t=11558.