BZFlag Beta Build 2.0.3b17
- The Passion of the Tank
- Private First Class
- Posts: 10
- Joined: Thu Mar 17, 2005 12:45 am
- Location: California
Um... about the /say command. You know how it shows the person who uses it afterwards... I was wondering if you can make that an option instead of making it a default. If it was a default, would it be nice to have a switch to turn it off.
There's a tweak that can be made in the Linux/Mac because of the building business, it's not very easy for us Windows servers to tweak the source code. Well at least us code-illiterates.
There's a tweak that can be made in the Linux/Mac because of the building business, it's not very easy for us Windows servers to tweak the source code. Well at least us code-illiterates.
It's called passion, not luck.
- M1A2AbramsTank
- Private First Class
- Posts: 251
- Joined: Sun Nov 28, 2004 10:39 pm
- Location: Midlothian, VA
Edit: Nevermind it was a problem with my computer
Last edited by M1A2AbramsTank on Fri Sep 02, 2005 9:46 pm, edited 1 time in total.
I'm baaaaaaaaack!
-
- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
- Workaphobia
- Master Sergeant
- Posts: 252
- Joined: Wed May 26, 2004 7:29 pm
-
- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
-
- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
- Workaphobia
- Master Sergeant
- Posts: 252
- Joined: Wed May 26, 2004 7:29 pm
-
- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
-
- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
-
- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
Compiler optimizations like these won't help you very much. Judging from your framerate, you are using software rendering, I will assume that no hardware rendering is available. I have played with software rendering on a dual P3-500 for years. It helped to me run a second X server at 8 bit of color depth and put bzflag at 800x600 resolution. Of course, switch all expensive optins off: textures, smoothing, blending, set control panel to be 100% opaque, it needs less refreshes this way.TD-Linux wrote:Are these optimizations included 'ON' in the makefile with the CVS Linux version of BZFlag? Or are these optimizations only for Windows? I would like to see my 600mhz Athlon get more than 15fps at 320x240 someday, even with texturing and lighting off.
Font rendering is probably also a bottleneck for you. Try and edit your config file and add 'set useBitmapFontRenderer 1'. This will make bz use a different font renderer which isn't as capable as the texture based one, but is most probably much faster without hardware support.