BZFlag 2.0.5 WW Color Test

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romfis
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BZFlag 2.0.5 WW Color Test

Post by romfis » Tue Oct 11, 2005 2:18 pm

HI all

which command is it for the WW in color?

here is the testmap with saving on 2.0.5 and see not a Color command....
and on my server is all weapons in rogue color and not red, blue...

Code: Select all

weapon
	position 0 0 1
	rotation 0
	initdelay 0
	delay 3
end

weapon
	position 0 0 1
	rotation 0
	initdelay 1
	delay 3
end

weapon
	position 0 0 1
	rotation 0
	initdelay 2
	delay 3
end

weapon
	position 5 5 1
	rotation 0
	initdelay 0
	delay 3
end

weapon
	position -5 5 1
	rotation 0
	initdelay 0
	delay 3
end

weapon
	position -5 -5 1
	rotation 0
	initdelay 0
	delay 3
end

weapon
	position 5 -5 1
	rotation 0
	initdelay 0
	delay 3
end

weapon
	type SW
	position 0 0 100
	rotation 0
	initdelay 0
	delay 3
end

weapon
	type SW
	position 0 0 200
	rotation 0
	initdelay 1
	delay 3
end

weapon
	type SW
	position 0 0 300
	rotation 0
	initdelay 2
	delay 3
end

weapon
	type SW
	position 100 100 1
	rotation 0
	initdelay 0
	delay 3
end

weapon
	type SW
	position -100 100 1
	rotation 0
	initdelay 0
	delay 3
end

weapon
	type SW
	position -100 -100 1
	rotation 0
	initdelay 0
	delay 3
end

weapon
	type SW
	position 100 -100 1
	rotation 0
	initdelay 0
	delay 3
end
mfg.
romfis
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trepan
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Post by trepan » Tue Oct 11, 2005 2:21 pm

The color keyword is used (same numbers as for base teams).
It isn't saved into maps (like tilt, trigger, and eventteam).

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romfis
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Post by romfis » Tue Oct 11, 2005 3:11 pm

woooow!
thanks, for help!

mfg.
romfis

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khazhyk
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Post by khazhyk » Wed Oct 12, 2005 9:37 pm

but how can you make it rabbit and cyan?
Image

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romfis
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Post by romfis » Thu Oct 13, 2005 3:57 pm

HI

here the the seven ww_colors.
Image

Code: Select all

weapon
name example_weapon
position 0.0 -300.0 0.0
rotation 0.0
tilt 0.0
initdelay 10.0
delay 10.0 3.0 5.0 3.0
type SW
#trigger flagcap
#eventteam V
color 0 #rogue
end

weapon
name example_weapon
position 0.0 -200.0 0.0
rotation 0.0
tilt 0.0
initdelay 10.0
delay 10.0 3.0 5.0 3.0
type SW
#trigger flagcap
#eventteam V
color 1 #red
end

weapon
name example_weapon
position 0.0 -100.0 0.0
rotation 0.0
tilt 0.0
initdelay 10.0
delay 10.0 3.0 5.0 3.0
type SW
#trigger flagcap
#eventteam V
color 2 #green
end

weapon
name example_weapon
position 0.0 0.0 0.0
rotation 0.0
tilt 0.0
initdelay 10.0
delay 10.0 3.0 5.0 3.0
type SW
#trigger flagcap
#eventteam V
color 3 #blue
end

weapon
name example_weapon
position 0.0 100.0 0.0
rotation 0.0
tilt 0.0
initdelay 10.0
delay 10.0 3.0 5.0 3.0
type SW
#trigger flagcap
#eventteam V
color 4 #purple
end

weapon
name example_weapon
position 0.0 200.0 0.0
rotation 0.0
tilt 0.0
initdelay 10.0
delay 10.0 3.0 5.0 3.0
type SW
#trigger flagcap
#eventteam V
color 5 #replay server color
end

weapon
name example_weapon
position 0.0 300.0 0.0
rotation 0.0
tilt 0.0
initdelay 10.0
delay 10.0 3.0 5.0 3.0
type SW
#trigger flagcap
#eventteam V
color 6 #rabbit color
end
mfg.
romfis

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^nightmare^
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Post by ^nightmare^ » Thu Oct 13, 2005 5:43 pm

that is so cool, That would be perfect signature with a name in the middle of it! :shock:
very cool
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm

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Brennen The Great
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Post by Brennen The Great » Tue Oct 18, 2005 11:22 pm

Yea, whats up with the cyan? is there a new team or sumthin?
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eagle
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Post by eagle » Wed Oct 19, 2005 12:00 am

Brennen The Great wrote:Yea, whats up with the cyan? is there a new team or sumthin?
i think it is a buunch of random colors
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.

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RPG
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Post by RPG » Wed Oct 19, 2005 12:57 am

Brennen The Great wrote:Yea, whats up with the cyan? is there a new team or sumthin?
It's technically the "observer bullet". Why those exist? I dunno.

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Post by Brennen The Great » Wed Oct 19, 2005 1:52 am

RPG wrote:
Brennen The Great wrote:Yea, whats up with the cyan? is there a new team or sumthin?
It's technically the "observer bullet". Why those exist? I dunno.
thats messed up. i think they shud have cyan the color for everyone in hold the flag.
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Post by temporal distraction » Wed Oct 19, 2005 2:19 am

Brennen The Great wrote:i think they shud have cyan the color for everyone in hold the flag.
Would you need a Cyan base and Cyan flag? Definitely the flag...

Maybe not the base, but where would the players spawn after the cap?

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