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BZFlag 2.0.6 Release candidate 1

Posted: Sun Apr 09, 2006 8:42 pm
by JeffM
Ok so this is basicly a "test run" build of 2.0.6 for people to do one last test on.
If all goes well this will be 2.0.6
We are waiting to hear back from the mac builder to make sure he's ready to go before we do the final.

Windows installer
http://beta.bzflag.bz/builds/bzflag-2.0.6RC1.exe

Windows format source zip
http://beta.bzflag.bz/builds/bzflag-2.0.6RC1.zip

Source tarballs
http://beta.bzflag.bz/builds/bzflag-2.0.6RC1.tar.bz2
http://beta.bzflag.bz/builds/bzflag-2.0.6RC1.tar.gz

*note this is not hosted on my.bzflag.org so it should be faster in downloading *

Posted: Sun Apr 09, 2006 9:13 pm
by Legolas_
all i can say...



finally

Posted: Sun Apr 09, 2006 9:59 pm
by Scorch
May i ask how you build a nice looking app (with package contents an all)? And this is on the cvs v2_0branch tag right?

Posted: Sun Apr 09, 2006 10:21 pm
by A Meteorite
Scorch wrote:And this is on the cvs v2_0branch tag right?
Anon CVS is not caught up (by two weeks in fact), you won't get this by checking out CVS now.

Posted: Sun Apr 09, 2006 10:58 pm
by DTRemenak

Posted: Sun Apr 09, 2006 11:39 pm
by Teppic
Gentoo ebuild for the sf 2.0.6 tar.bz2 source.

Code: Select all

# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header:

inherit eutils flag-o-matic games

DESCRIPTION="OpenGL accelerated 3d tank combat simulator game"
HOMEPAGE="http://www.BZFlag.org/"
SRC_URI="http://osdn.dl.sourceforge.net/sourceforge/bzflag/bzflag-2.0.6.tar.bz2"

LICENSE="LGPL-2.1"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~x86"
IUSE="dedicated"

DEPEND=">=net-misc/curl-7.15.0
        sys-libs/ncurses
        net-dns/c-ares
        !dedicated? (
                virtual/opengl
                media-libs/libsdl )"

pkg_setup() {
        use dedicated || GAMES_USE_SDL="nojoystick"
        games_pkg_setup
}

src_unpack() {
        unpack ${A}
        cd "${S}"
        #./autogen.sh
        sed -i \
                -e 's:^CFLAGS=.*::' \
                -e 's:^CXXFLAGS=.*::' \
                -e 's:-mcpu=$host_cpu::' \
                -e 's:-mtune=$host_cpu::' \
                -e 's:-ffast-math -fno-exceptions -fsigned-char::' \
                configure \
                || die "sed failed"
        filter-flags -fno-default-inline
}

src_compile() {
        local myconf

        if use dedicated ; then
                ewarn
                ewarn "You are building a server-only copy of BZFlag"
                ewarn
                myconf="--disable-client --without-SDL"
        fi
        egamesconf \
                --disable-dependency-tracking \
                ${myconf} \
                || die
        emake || die "emake failed"
}

src_install() {
        make DESTDIR="${D}" install || die "make install failed"
        dodoc AUTHORS TODO ChangeLog BUGS PORTING DEVINFO NEWS README* RELNOTES

        if ! use dedicated ; then
                doicon "data/bzflag-48x48.png"
                make_desktop_entry ${PN} "BZFlag" ${PN}-48x48.png
        fi
        prepgamesdirs
}

EDIT: edited tghe above for the main release (ie not rc1)

Posted: Mon Apr 10, 2006 12:33 am
by pyr0
yayyyy, another gentoo user ANNND another bz build:)

Posted: Mon Apr 10, 2006 12:55 am
by Tanner
YAY! BZ Admin works on windows :D

/me does little dance.

-Tanner

Posted: Mon Apr 10, 2006 1:04 am
by CannonBallGuy
DJ Atomic:
1. READ THE TITLE
2. Do you think Jeff may be a LITTLE bit busy?
Can you not Search the forums?
Read the man page?
Try the link in my sig.....

Posted: Mon Apr 10, 2006 1:38 am
by JeffM
Tankzilla
none of them.


2.0.6 final is released. the mac versions are being made and uploaded ( they take a lot longer ).

Posted: Mon Apr 10, 2006 3:27 am
by JeffM
Tankzilla
dude just chill, probalby like tomorow or something. You can sign up to be notified when the mac packages update on the source forge site.

Posted: Mon Apr 10, 2006 4:39 pm
by styx
THREE CHEERS :D Finally!

Posted: Tue Apr 11, 2006 10:45 am
by a dead man
but will it stop the DOS attacks I am getting in 2.0.4? (a fellow using the callsign ibob)

Posted: Tue Apr 11, 2006 11:28 am
by a dead man
sorry people, 2.0.6 mac version not working on OS X 10.3, it exits with:

dyld: /Applications/BZFlag.app/Contents/MacOS/bzfs Undefined symbols:
/Applications/BZFlag.app/Contents/MacOS/bzfs undefined reference to _atanf expected to be defined in /usr/lib/libSystem.B.dylib
Trace/BPT trap

any ideas?

Posted: Tue Apr 11, 2006 2:51 pm
by CannonBallGuy
JFYI: It works for me on 10.3.9.

Posted: Tue Apr 11, 2006 4:30 pm
by A Meteorite
a dead man wrote:sorry people, 2.0.6 mac version not working on OS X 10.3, it exits with:

dyld: /Applications/BZFlag.app/Contents/MacOS/bzfs Undefined symbols:
/Applications/BZFlag.app/Contents/MacOS/bzfs undefined reference to _atanf expected to be defined in /usr/lib/libSystem.B.dylib
Trace/BPT trap

any ideas?
Upgrade to 10.3.9, Apple menu -> Software Update. It's totally free too.

ARGH!!!!! please fix this problem

Posted: Tue Apr 11, 2006 9:16 pm
by mr manalishi
MY MIND IS GOING TO EXPLODE!!!!! on these BZflag versions: 2.0.3, 2.0.4, 2.0.5 and 2.0.6 , it, without even trying, says server not found. :evil: :evil: :evil: AAARRRGGGHHH!!!

Re: ARGH!!!!! please fix this problem

Posted: Tue Apr 11, 2006 9:22 pm
by ^nightmare^
mr manalishi wrote:MY MIND IS GOING TO EXPLODE!!!!! on these BZflag versions: 2.0.3, 2.0.4, 2.0.5 and 2.0.6 , it, without even trying, says server not found. :evil: :evil: :evil: AAARRRGGGHHH!!!
Im not sure if this is it, but try and see if its your personal firewall is messing with it.

Posted: Wed Apr 12, 2006 12:48 pm
by ducatiwannabe
What are the major features?

Changes to effects, textures, and other little ingame things? :)

Cool, I'm downloading it as we speak.

Posted: Wed Apr 12, 2006 3:41 pm
by Theme97
[BZFlag 2.0.6 "Good enough for now" Released]
http://my.bzflag.org/bb/viewtopic.php?t=7613
JeffM2501 wrote:Changelog:

* game variables no longer accept invalid values. - Jeff Myers
* Special Effects use tank (was team) color - Karsten Behrmann, Jeff Myers
* /reset uses the values from the config and the map as default - Jeff Myers
* Sreenshots now remember where they left off - Jeff Myers, Thomas Sowell
* Have windows dump std::error out to a file - Jeff Myers
* Various API enhancmentes - Jeff Myers and others ( from patches )
* Not applauding when capturing his own flag - Alfredo Tupone
* Fixing crash on invalid captured flag - Alfredo Tupone
* Fixed bots on a public server - Alfredo Tupone
* Don't send admin the server password when wrong - Alfredo Tupone
* Client config file can be saved on request - Alfredo Tupone
* Allow for longer help files (50 lines) - Angelina Carlton
* Allow selective /reload of databases - Bernt Hansen
* Fix wrong kick if pausing having V and moving - Julio Jimenez
* Prevent long distance tank warping through walls - Sean Morrison
* Display paused state when screen capturing while playing - Sean Morrison
* Added new logDetail plugin - Bernt Hansen
* Fixed issue with denial-of-service message attacks - Sean Morrison
* Support for -window on Mac command line executions - Sean Morrison
* Show slot numbers in lagstats (if admin) - Mark Thomas, Mike Weisenborn
* FPS limit energy saver option for laptops - Karsten Behrmann, Sean Morrison
* Send admin channel warning if /password fails - Garrett Padera, Jeff Myers
* Known players not authenticated are detected - Tupone Alfredo
* Added /checkip command - Frank Thilo
* "Enable Local Shot/Spawn Effects" affects "Driving with" - Daniel Remenak
* Show shot reload indicators when driving with a tank - Daniel Remenak
* Fix misc/bzfquery.pl to handle MsgGameTime - Tegan, Mark Thomas
* Simple server list searching - Daniel Remenak
* Added GUI option for email display length - Mark Thomas
I assume it's the same...?

Posted: Wed Apr 12, 2006 5:03 pm
by JeffM
Yeah just so everyone knows. this verison is outdated, we released the final 2.0.6 the same day. look at the top of this froum for the announcement.

unstable on mac

Posted: Wed May 03, 2006 3:16 pm
by badbass
occasionally 2.0.6 will completely freeze my powerbook, requiring a hard boot.