Mac version of 2.0.6 (not official)

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insignificance
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Mac version of 2.0.6 (not official)

Post by insignificance » Mon Apr 10, 2006 8:20 am

I had a DICKENS of a time getting it to build. I finally replaced both Accelerate.framework and AGL.framework with copies from a base Tiger install... i.e. one with no updates run on it. Something I had either updated or installed broke both those system libraries such that neither the SDL library nor BZflag wanted to build. Odd... only Apple's own installers are supposed to touch anything in /System/Library/...

But I finally did succeed! I'm not sure what might be different about my build than the "official" -- aside from this one comes with no garantees.

http://homepage.mac.com/jerde/BZFlag-2.0.6.app.zip 11.5MB

There's a bi-monthly 5GB bandwidth cap -- good for about 440 downloads. After that's used up, try:

http://www.visi.com/~jerdejerde/BZFlag-2.0.6.app.zip

No cap on them, but I have NO idea how upset they get for big downloads.

Cheers!

- insignificance

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Scorch
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Post by Scorch » Mon Apr 10, 2006 12:05 pm

I can make a package installer in a disk image but first I need some info to give to packagemaker

1.) Title
2.) Description
3.) Root (whatever it means in this case) (Should it be the same as installation directory wich is /applications/) (Do i need admin confirmation for installing in /applications/?)
4.) Background for installer
5.) Welcome to installer text
6.) Readme file
7.) License file
8.) Identifier (ex: com.apple.packagemaker)
9.) Get Info string (ex: 2.0, Copyright © 2004 Apple Computer, inc.)

Gun Jumper
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Post by Gun Jumper » Mon Apr 10, 2006 2:45 pm

Just d/l'd what I assume is the "official" version and it crashed on startup in 10.3.8.

The crash report shows Link (dyld) errors: undefined references to "_asinf" and "_atanf" expected to be defined in libSystem.B.dylib
Last edited by Gun Jumper on Mon Apr 10, 2006 2:53 pm, edited 2 times in total.

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CannonBallGuy
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Post by CannonBallGuy » Mon Apr 10, 2006 2:48 pm

Why do we need an installer?
On mac you just drag ONE SINGLE icon to the applications folder.
Image

Merry Christmas!

"Look, if I don't buy booze for the kids, I don't get any incriminating pictures to show to their parents, my business goes down the sink, my girlfriend leaves me and the baby goes on ebay. So help me search..."

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AGeek
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Post by AGeek » Sat May 06, 2006 2:54 am


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JeffM
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Post by JeffM » Sat May 06, 2006 4:06 am

QuickTim
you MUST provide a download of the source if you are going to provide a binary. it is part of the GPL license.

EVERYONE who does a binary must do this.

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BinarySpike
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Post by BinarySpike » Tue May 09, 2006 4:26 am

that's lame jeff... they should change that :-P

btw from the looks of it it's a Tiger only build...

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JeffM
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Post by JeffM » Tue May 09, 2006 5:08 am

BinarySpike
the project is OPEN SOURCE. it's in the license. there is not "changing" it. You have to provide the source when you post binarys. Deal with it. If you don't like the concept of open source then go play some shareware game that you can't mod.

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AGeek
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Post by AGeek » Wed May 10, 2006 7:18 pm

yeah, AppleGeek binarys are Tiger only, sorry :-/

I updated it jeff...

but also poke around bzflag.theapplegeek.com from time to time for super cool things, like iBZEdit.

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