BZFlag 2.0.8 "Oops, Happy Mother's Day" Released

News and info about current and upcoming releases of the game client and server.
User avatar
A Meteorite
Private First Class
Private First Class
Posts: 1786
Joined: Thu Apr 28, 2005 12:56 am
Location: California, U.S.
Contact:

Post by A Meteorite » Sat May 20, 2006 3:21 am

Goodbye2U wrote:Anyway, does this mark the start of the production of the 2.1.x line?
2.1.x has been being worked on for some time now, but I guess you can call this the "official" start.
Image
Owner @ BZFX
Core Admin @ CAN

Email me: bzmet…@gmail.com

User avatar
MonsterMan++
Private First Class
Private First Class
Posts: 189
Joined: Thu Apr 13, 2006 11:32 am

Post by MonsterMan++ » Sat May 20, 2006 3:31 am

Is there going to be a version 3 in the future? Is there going to be another major fix for bugs?
Fighting for peace is like screwing for virginity.
-George Carlin

If you can't beat them, arrange to have them beaten.
-George Carlin

Nobody goes there anymore. It's too crowded.
-Yogi Berra

Better a broken promise than none at all.
-Mark Twain

User avatar
A Meteorite
Private First Class
Private First Class
Posts: 1786
Joined: Thu Apr 28, 2005 12:56 am
Location: California, U.S.
Contact:

Post by A Meteorite » Sat May 20, 2006 4:14 am

MonsterMan++ wrote:Is there going to be a version 3 in the future? Is there going to be another major fix for bugs?
Presumably there will be a version 3, but from looking at the past that is going to be a long way off.

The next planned release is 2.2, but only super major bugs will be fixed in 2.0.x (such as a new listserver or it starts crashing on 90% of BZFlag users).
Image
Owner @ BZFX
Core Admin @ CAN

Email me: bzmet…@gmail.com

User avatar
learner
General
General
Posts: 270
Joined: Sun May 11, 2003 2:06 am
Location: Maryland
Contact:

Post by learner » Sat May 20, 2006 3:12 pm

The 2.1 development line began shortly after 2.0.0 was released. All of the 2.1 versions are solely developer versions and are not released. When we start stabilizing and get ready to do another major (backwards incompatible) update, the 2.1 line becomes 2.2.0 whenever we finally release. That is not for quite a while, though, i.e. not for several months. If we're consistent with our traditional major release schedule, we're looking at sometime around the end of this calendar year.

Winterberry
Private First Class
Private First Class
Posts: 24
Joined: Fri Feb 10, 2006 4:41 am

Post by Winterberry » Mon May 22, 2006 3:38 pm

I installed a fresh 2.0.8 overtop a 2.0.6 install, then uninstalled the 2.0.6. I'm getting the following error when I try to run BZFlag now (WinXP SP2):
BZFlag Error wrote:No fonts found (the -directory option may help) Exiting
I don't know if it's just me or what...since I got this error directly after a brand-new bz install, I thought I'd report it...

I also get the same error if I uninstall 2.0.8 (so no versions of bzflag anywhere on my pc) and reinstall.

User avatar
Goodbye2U
Private First Class
Private First Class
Posts: 162
Joined: Sat Feb 25, 2006 1:19 am
Location: In my farewells

Post by Goodbye2U » Mon May 22, 2006 4:32 pm

I think the problem is either:

1) It does not install the fonts;
2) It has "forgotten" where the fonts are.

Does 2.0.6 work fine?

If this is off topic sry :oops:
I'm thinking I need a better sig than this...

User avatar
learner
General
General
Posts: 270
Joined: Sun May 11, 2003 2:06 am
Location: Maryland
Contact:

Post by learner » Mon May 22, 2006 4:49 pm

More than likely, it's not really 1 or 2. It usually can't find the fonts or other data resources because there is a "directory" directive in your bzflag config file. You more than likely had a config file that pointed to the 2.0.6 data directory but since you've now uninstalled it, it no longer exists. Hence the error. Open your config file in a text editor and edit or remove the "directory" line.

User avatar
TD-Linux
Sergeant
Sergeant
Posts: 724
Joined: Wed Apr 27, 2005 8:26 pm
Location: Mountain View, CA

Post by TD-Linux » Thu May 25, 2006 11:31 pm

Nothing, because no bugs are known of yet (I think)

User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5172
Joined: Fri Dec 13, 2002 4:11 am
Location: [Redacted]
Contact:

Post by JeffM » Thu May 25, 2006 11:49 pm

there will not be a 2.0.9 release.

as stated many times in this thread.

all new development is being done in 2.1.x, for a 2.2.0 release

User avatar
MonsterMan++
Private First Class
Private First Class
Posts: 189
Joined: Thu Apr 13, 2006 11:32 am

Post by MonsterMan++ » Fri May 26, 2006 4:06 am

Who's releasing them? You Jeff? Or is Tim Riker still working? :|
Fighting for peace is like screwing for virginity.
-George Carlin

If you can't beat them, arrange to have them beaten.
-George Carlin

Nobody goes there anymore. It's too crowded.
-Yogi Berra

Better a broken promise than none at all.
-Mark Twain

User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5172
Joined: Fri Dec 13, 2002 4:11 am
Location: [Redacted]
Contact:

Post by JeffM » Fri May 26, 2006 4:14 am

The releases are made by a team of developers, Learner, Tupone, DTRemenak, Myself, and Tim are often involved in them. No one person does all the aspects of a release.

If history shows any patterns for releases, 2.2 would be done around the end of this year.

User avatar
MonsterMan++
Private First Class
Private First Class
Posts: 189
Joined: Thu Apr 13, 2006 11:32 am

Post by MonsterMan++ » Fri May 26, 2006 6:59 am

How do you guys get together? Have you any idea what 2.2 will be like?
Fighting for peace is like screwing for virginity.
-George Carlin

If you can't beat them, arrange to have them beaten.
-George Carlin

Nobody goes there anymore. It's too crowded.
-Yogi Berra

Better a broken promise than none at all.
-Mark Twain

User avatar
learner
General
General
Posts: 270
Joined: Sun May 11, 2003 2:06 am
Location: Maryland
Contact:

Post by learner » Fri May 26, 2006 1:20 pm

The developers pretty much live in the IRC channel, #bzflag on the Freenode network -- there are instructions elsewhere on the forums and elsewhere on the net for how to connect to IRC (http://irchelp.org might be a place to start).

We have a pretty good idea of what 2.2 will be like, but it is a fluid process, constantly changing. It's very dependent on what the current priorities in the game are and what the interests of all of the capable developers are. Either way, this discussion thread isn't appropriate for talking about what may or may not go into 2.2, it's to announce 2.0.8.

User avatar
WeBeGood
Private First Class
Private First Class
Posts: 13
Joined: Sun Jan 30, 2005 5:22 pm
Location: Mars

Post by WeBeGood » Mon Jun 05, 2006 11:20 pm

Winterberry wrote:I installed a fresh 2.0.8 overtop a 2.0.6 install, then uninstalled the 2.0.6. I'm getting the following error when I try to run BZFlag now (WinXP SP2):
BZFlag Error wrote:No fonts found (the -directory option may help) Exiting
I don't know if it's just me or what...since I got this error directly after a brand-new bz install, I thought I'd report it...

I also get the same error if I uninstall 2.0.8 (so no versions of bzflag anywhere on my pc) and reinstall.
yeah, mine too.

This works:
bzflag -directory "/PathToYourFile/bzflagVersion/data/"

Bzflag finds everything in .../data but doesn't find ..../data/fonts file, maybe the data directory part "PlatformFactory::getMedia()->getMediaDirectory()"

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests