new terrain map

User made maps to use on servers.
Post Reply
User avatar
yarro
Private First Class
Private First Class
Posts: 83
Joined: Sat Oct 23, 2004 3:51 pm
Location: NH, USA

new terrain map

Post by yarro »

Not finished yet but here is a preview, I could release it as a map object as well for others to work with.
I will upload it when I have a bit more time.
XXXDDD.jpg
(378.06 KiB) Not downloaded yet
User avatar
yarro
Private First Class
Private First Class
Posts: 83
Joined: Sat Oct 23, 2004 3:51 pm
Location: NH, USA

Collaborators wanted

Post by yarro »

I made a terrain map called Rec Tangled Asymmetric Hills.
Chessboard like
Not quit finished unless for rabbit hunt.
kind of optical artish.
Could use two bases, edge teleporters, some buildings or roads.
Good for building your own map if you have some ideas.
Solves the flat terrain problem for you.
Lots of strategic possibilities with climbing.
Good flags might be laser, missiles, shockwave, and stealth.
Thoughts, comments. ideas, collaborations welcome
RecTangledAsymetricHills.png
(405.75 KiB) Not downloaded yet
RecTangledAsymetricHills.bzw
Rec Tangled Asymmetric Hills.bzw
(1.14 MiB) Downloaded 17 times
Attachments
RecTangledAsymetricHills.bzw
(1.14 MiB) Downloaded 9 times
GEP
Private First Class
Private First Class
Posts: 5
Joined: Sun Jan 12, 2020 7:17 pm

Re: new terrain map

Post by GEP »

Looks really neat, like it could be fun to play!
Did you ever load it into a server? As it currently is, it loads sideways, looking at Wings3d it looks like there's an option to swap the Y and Z-axis. Though it is doable by grouping and adding `spin`.
Also seems not all the levels are level, which makes it not always possible to cut corners on the same level, I was catching and sliding off onto a lower level.
User avatar
blast
General
General
Posts: 4827
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: new terrain map

Post by blast »

What license is that map file released under?
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
User avatar
Zehra
Private First Class
Private First Class
Posts: 742
Joined: Sun Oct 18, 2015 3:36 pm
Location: Arctic
Contact:

Re: new terrain map

Post by Zehra »

Which program(s) were used in the making and rendering of this map?

-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra

See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.

Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
User avatar
yarro
Private First Class
Private First Class
Posts: 83
Joined: Sat Oct 23, 2004 3:51 pm
Location: NH, USA

Re: new terrain map

Post by yarro »

GEP wrote: Sun Mar 28, 2021 12:28 am Looks really neat, like it could be fun to play!
Did you ever load it into a server? As it currently is, it loads sideways, looking at Wings3d it looks like there's an option to swap the Y and Z-axis. Though it is doable by grouping and adding `spin`.
Also seems not all the levels are level, which makes it not always possible to cut corners on the same level, I was catching and sliding off onto a lower level.
Thanks for testing it out as I'm not set up for it. Sorry it's got a level issue. I might try again if I get another trial of sketchup.
User avatar
yarro
Private First Class
Private First Class
Posts: 83
Joined: Sat Oct 23, 2004 3:51 pm
Location: NH, USA

Re: new terrain map

Post by yarro »

Zehra wrote: Sun Mar 28, 2021 10:19 pm Which program(s) were used in the making and rendering of this map?

-Zehra
I used SketchUp and export of a map I made from the original bzmodeler from long ago.
I used wings3d to export to a bzworld.

The idea in the orignal bzmodeler was to break down the board into cubes units divided by 8, 16, 24 and a jumping Hight of 12 I think as it was the best jumping height. then join corners as heights sort of pre minecraft.

sketchup ruined the level I think so must have been an import problem. Originally I worked out the math so no issues there.

I have released the original map years ago and it seemed have been adopted by several maps in part as objects or concept.

If I can find a way to run the original bzmodeler on the modern windows somehow or linux I may try again.

There used to be a great testing environment that is no longer supported that I could use if I had an old version of windows.
User avatar
yarro
Private First Class
Private First Class
Posts: 83
Joined: Sat Oct 23, 2004 3:51 pm
Location: NH, USA

Re: new terrain map

Post by yarro »

blast wrote: Sun Mar 28, 2021 1:53 am What license is that map file released under?
Creative Commons Legal Code

CC0 1.0 Universal

CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
HEREUNDER.

Statement of Purpose

The laws of most jurisdictions throughout the world automatically confer
exclusive Copyright and Related Rights (defined below) upon the creator
and subsequent owner(s) (each and all, an "owner") of an original work of
authorship and/or a database (each, a "Work").

Certain owners wish to permanently relinquish those rights to a Work for
the purpose of contributing to a commons of creative, cultural and
scientific works ("Commons") that the public can reliably and without fear
of later claims of infringement build upon, modify, incorporate in other
works, reuse and redistribute as freely as possible in any form whatsoever
and for any purposes, including without limitation commercial purposes.
These owners may contribute to the Commons to promote the ideal of a free
culture and the further production of creative, cultural and scientific
works, or to gain reputation or greater distribution for their Work in
part through the use and efforts of others.

For these and/or other purposes and motivations, and without any
expectation of additional consideration or compensation, the person
associating CC0 with a Work (the "Affirmer"), to the extent that he or she
is an owner of Copyright and Related Rights in the Work, voluntarily
elects to apply CC0 to the Work and publicly distribute the Work under its
terms, with knowledge of his or her Copyright and Related Rights in the
Work and the meaning and intended legal effect of CC0 on those rights.

1. Copyright and Related Rights. A Work made available under CC0 may be
protected by copyright and related or neighboring rights ("Copyright and
Related Rights"). Copyright and Related Rights include, but are not
limited to, the following:

i. the right to reproduce, adapt, distribute, perform, display,
communicate, and translate a Work;
ii. moral rights retained by the original author(s) and/or performer(s);
iii. publicity and privacy rights pertaining to a person's image or
likeness depicted in a Work;
iv. rights protecting against unfair competition in regards to a Work,
subject to the limitations in paragraph 4(a), below;
v. rights protecting the extraction, dissemination, use and reuse of data
in a Work;
vi. database rights (such as those arising under Directive 96/9/EC of the
European Parliament and of the Council of 11 March 1996 on the legal
protection of databases, and under any national implementation
thereof, including any amended or successor version of such
directive); and
vii. other similar, equivalent or corresponding rights throughout the
world based on applicable law or treaty, and any national
implementations thereof.

2. Waiver. To the greatest extent permitted by, but not in contravention
of, applicable law, Affirmer hereby overtly, fully, permanently,
irrevocably and unconditionally waives, abandons, and surrenders all of
Affirmer's Copyright and Related Rights and associated claims and causes
of action, whether now known or unknown (including existing as well as
future claims and causes of action), in the Work (i) in all territories
worldwide, (ii) for the maximum duration provided by applicable law or
treaty (including future time extensions), (iii) in any current or future
medium and for any number of copies, and (iv) for any purpose whatsoever,
including without limitation commercial, advertising or promotional
purposes (the "Waiver"). Affirmer makes the Waiver for the benefit of each
member of the public at large and to the detriment of Affirmer's heirs and
successors, fully intending that such Waiver shall not be subject to
revocation, rescission, cancellation, termination, or any other legal or
equitable action to disrupt the quiet enjoyment of the Work by the public
as contemplated by Affirmer's express Statement of Purpose.

3. Public License Fallback. Should any part of the Waiver for any reason
be judged legally invalid or ineffective under applicable law, then the
Waiver shall be preserved to the maximum extent permitted taking into
account Affirmer's express Statement of Purpose. In addition, to the
extent the Waiver is so judged Affirmer hereby grants to each affected
person a royalty-free, non transferable, non sublicensable, non exclusive,
irrevocable and unconditional license to exercise Affirmer's Copyright and
Related Rights in the Work (i) in all territories worldwide, (ii) for the
maximum duration provided by applicable law or treaty (including future
time extensions), (iii) in any current or future medium and for any number
of copies, and (iv) for any purpose whatsoever, including without
limitation commercial, advertising or promotional purposes (the
"License"). The License shall be deemed effective as of the date CC0 was
applied by Affirmer to the Work. Should any part of the License for any
reason be judged legally invalid or ineffective under applicable law, such
partial invalidity or ineffectiveness shall not invalidate the remainder
of the License, and in such case Affirmer hereby affirms that he or she
will not (i) exercise any of his or her remaining Copyright and Related
Rights in the Work or (ii) assert any associated claims and causes of
action with respect to the Work, in either case contrary to Affirmer's
express Statement of Purpose.

4. Limitations and Disclaimers.

a. No trademark or patent rights held by Affirmer are waived, abandoned,
surrendered, licensed or otherwise affected by this document.
b. Affirmer offers the Work as-is and makes no representations or
warranties of any kind concerning the Work, express, implied,
statutory or otherwise, including without limitation warranties of
title, merchantability, fitness for a particular purpose, non
infringement, or the absence of latent or other defects, accuracy, or
the present or absence of errors, whether or not discoverable, all to
the greatest extent permissible under applicable law.
c. Affirmer disclaims responsibility for clearing rights of other persons
that may apply to the Work or any use thereof, including without
limitation any person's Copyright and Related Rights in the Work.
Further, Affirmer disclaims responsibility for obtaining any necessary
consents, permissions or other rights required for any use of the
Work.
d. Affirmer understands and acknowledges that Creative Commons is not a
party to this document and has no duty or obligation with respect to
this CC0 or use of the Work.
Post Reply