Perpendicular

User made maps to use on servers.
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Spazzy McGee
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Perpendicular

Post by Spazzy McGee »

Perpendicular is my latest map, just a quick one I threw together in the past few days. I thought i'd go back to mapping by hand in text edit. It's so much more fun ;)

The basic idea is that players battle around the corner. You spawn away from the base (freeCTFspawns), and there are lots of 'hotspots' where you can get lots of good rico.

You can snipe across the corner wall, for example between the bases. And the bases have defense boxes beneath them.

Map file is posted below. Bugs fixed in this version:
• Flag safety zone - flags no longer zoom inside the building.
• Fixed Auto-kick bug by increaing the world extents slightly.

Any questions/comments/suggestions welcome.

Screenshots:
Image Image[/b]

This map is released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 license.
A full legal copy of this can be found at http://creativecommons.org/licenses/by- ... /legalcode
Attachments
perpendicular.bzw
Map File
(8.07 KiB) Downloaded 202 times
Last edited by Spazzy McGee on Sun Sep 23, 2007 1:13 pm, edited 5 times in total.
"Life is what happens to you while you're busy making other plans." - John Lennon
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ducktape
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Post by ducktape »

wow thats awesome reminds me of 4 corners in some way.
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BinarySpike
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Post by BinarySpike »

Spazzy, That map is amazing. From the looks it's a good map, I bet if you can get good flag spawns on there it will be an *amazing* map!
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Grace F
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Post by Grace F »

Awesome :) Can't wait for it's release.
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Red Cobra
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Post by Red Cobra »

I might sound a little stupid for asking this, but how did you get it so the world was perpendicular?
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Spazzy McGee
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Post by Spazzy McGee »

I use noWalls in the world options, then added my own walls and spawn zones.
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dango
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Post by dango »

you can make the walls look like walls with a one sided mesh and walls texture, but I'm sure you know that, spazzy. ;)
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Spazzy McGee
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Post by Spazzy McGee »

Yeah, I just liked the look of the meshboxes better ;)
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Bentusi Elite
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Post by Bentusi Elite »

Thank you for informing me on how to get rid of the walls Mcgee! The map looks great, but I especially like the little arc-shaped teleporters... I thought they were funny.
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Spazzy McGee
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Post by Spazzy McGee »

Currently hosted at:

beyond.infinity.bz:4890
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