Triad - Oscillation UNDERthruster For All!

User made maps to use on servers.
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LouMan
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Triad - Oscillation UNDERthruster For All!

Post by LouMan » Mon Apr 30, 2007 1:25 am

Attached is map file and a few screenshots of my latest map called "Triad". It is an experiment in drivethrough walls/ceilings, but not shootthrough. Gameplay is kinda different and takes some getting used to. It is currently hosted at bzflag3.norang.ca:5168.
Attachments
Triad_R2.zip
Map File
(31.18 KiB) Downloaded 145 times
Triad3.jpg
Screenshot 3
(77.95 KiB) Downloaded 142 times
Triad2.jpg
Screenshot 2
(66.07 KiB) Downloaded 141 times
Triad1.jpg
Screenshot 1
(80.46 KiB) Downloaded 159 times

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Grace F
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Post by Grace F » Mon Apr 30, 2007 5:40 am

Awesome Job :) I really liked it but I couldn't stay long my lag was unexpectadly rising :?

If your new to the server, I suggest not using Laser once on the top floors. ;) I say don't but I know you just will...
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A Vicious Muffin
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Post by A Vicious Muffin » Mon Apr 30, 2007 1:45 pm

I highly reccomend this server, with the small exception of some minor spawn camping/flag camping when I was there. That could end once an administrator arrives.

Very nice job. :)
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optic delusion
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Post by optic delusion » Tue May 01, 2007 5:56 am

My first thought was that it seemed to be a condensation of "The Hive"
It's just my opinion, but I like action to be as fast as possible, I say the map should be shrunk by a third or even 50 percent. Maybe put teles on the high towers. Think 6 to 9 players.
The way ricochet action can be seperated into inside-outside the triangles is an entirely new concept.
Object transperancey is done logicly and in a way that doesnt require much thought by players, a very good thing.
I think it's great that you threw somethig together quickly and put it up for a play-test without adding bells and whistles.
Take a look at my Defender game mode concept.

Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.

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*Boinkage*!
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Post by *Boinkage*! » Thu May 03, 2007 12:19 pm

I played this map (By myself lol), and it's nice. You can jump on top to stay, and the openings to tracks are neat. I just wish more people came to your servers...There's so many great ones.
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Okay, you get a Bic, the orc gets a long sword.

He cuts the Bic in half.

Then he cuts you in half.

Oops, I meant quarters.

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halo3
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Post by halo3 » Thu May 03, 2007 9:27 pm

i like this map alot and it also reminded me of the hive alittle too. good job LouMan keep em comein :)
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Grace F
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Post by Grace F » Thu May 03, 2007 10:26 pm

Yea, they are similar. Doesn't make them any less amazing.
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The Frog Master
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Post by The Frog Master » Fri May 04, 2007 3:30 am

asome map, as usual, bit of a twist to the normal walkthrough walls, I love it.
Ummmm, yea, errrrrr, hi, hey, is this thing on??
Probably not, oh well, ahhhh, wellll, the thing is... ahh tarnation, who cares.

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