all out war [CTF]

User made maps to use on servers.
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halo3
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all out war [CTF]

Post by halo3 » Thu May 10, 2007 1:44 am

here is my newest map i didnt take any screenies so if someone would like to post them please do. this is my newest map and is looking for a host. open to all comment and tell me if there are things you would like to see added to make the map better. thanks :)
Attachments
alloutwar.bzw
newest version with fixed teles
(10 KiB) Downloaded 192 times
alloutwarrl.bzw
the bzedit one
(7.36 KiB) Downloaded 163 times
alloutwar.bzw
(10.03 KiB) Downloaded 195 times
Last edited by halo3 on Mon May 14, 2007 7:09 pm, edited 2 times in total.
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Post by ducktape » Thu May 10, 2007 4:06 am

screenies?
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Post by Grace F » Thu May 10, 2007 7:20 am

Ok, I have some screenshots below for ya'll.

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Hey H3, some portals required me to jump into them so I could teleport to the link. Could you fix that I think that's rather annoying. It also looks like the bases are off center :P I don't know why I'm telling you this is doesn't make much difference but it leaves a clear space around the center monument.

Nice Job on the Physics Drivers btw :)

Fine Job H3!
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Post by halo3 » Thu May 10, 2007 10:32 am

thanks and i will make both bases centerd and ill try and figure out whats rong with the teleporters.
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Post by Grace F » Thu May 10, 2007 11:41 am

What I think is wrong with the teleporters is that the link teleporter is a little inside the block.

So, say if you put a small wall, for instance, if you using BZEdit, make the block Z=1 and you put that right in front of a link teleporter. The teleporter to which you are trying to go through, wont let you because there is an obstacle right in front of the other teleporter. If you shoot it goes straight through because your shots are above the block in the way.

hope that made sense.
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Post by halo3 » Fri May 11, 2007 12:03 am

so i should move it up like .1 or .2?
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Post by Grace F » Fri May 11, 2007 7:16 am

yea pretty much.

Try that then see if you can get through without jumping.
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Post by halo3 » Fri May 11, 2007 9:35 pm

it still doesnt work grace :(
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Post by Grace F » Sat May 12, 2007 12:55 am

Well, the tele only has to be above ground. If it's even a little bit in the floor the tank won't be able to pass without a jump. Do you mind if I fix the problem and repost here with the new .bzw?
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Post by halo3 » Sat May 12, 2007 1:49 am

no please go ahead :)
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Post by Grace F » Sat May 12, 2007 2:33 am

I tell you what, you sure did make this hard for me :P I haven't a clue how to use wings. Just give me a sec to figure out how to raise the tele :P

EDIT:
Is there anyway to move the camera around faster? It's extremely slow...

EDIT:
This is what Wings looks like for me now..
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hehe :)
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Post by Grace F » Sat May 12, 2007 2:58 am

Hey H3, could you repost the file but without the physics. I can't get the hang of Wings so I all just fix the tele's in BZEdit.
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Post by halo3 » Sat May 12, 2007 3:39 am

uhhh im gonna have to take out more than just the physics
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Post by Grace F » Sat May 12, 2007 4:17 am

urgh.

Just raise the teleporters up, or make them smaller. (the 1 inside the huge towers)
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Post by CannonBallGuy » Sat May 12, 2007 10:02 am

Dudes, Wings3D is a mesh editor. You can't change bzw objects with it.
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Post by halo3 » Sat May 12, 2007 2:45 pm

lol cannonBallGuy can u fix the teleporters?
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Post by ducktape » Sat May 12, 2007 3:55 pm

I'll give it a try. so I need to lower the tele in the tower right?
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Post by jezail1 » Sat May 12, 2007 4:04 pm

yes

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Post by halo3 » Sat May 12, 2007 4:05 pm

yes please ducktape :)
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Post by Grace F » Sat May 12, 2007 9:27 pm

no you need to raise the teleporter in the tower. If you lower it it would go even deeper into the block making it even harder to teleport.
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Post by ducktape » Sat May 12, 2007 9:38 pm

oh ok well I need to get wings 3D 1st.
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Post by halo3 » Mon May 14, 2007 2:07 am

i have just posted the original bzedit version of this map hope that helps :)
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Post by Grace F » Mon May 14, 2007 6:23 am

Why is there a platform inside the tower?
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I fixed the problem and made some changes to the teleporters (inside the tower)
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I jumped in that 1 so you could get a better look, I didn't make anything smaller.
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alloutwarrl.bzw
Fixed Teleporter Problem
(7.33 KiB) Downloaded 161 times
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Post by halo3 » Mon May 14, 2007 7:01 pm

Grace F wrote:Why is there a platform inside the tower?
like i said thats the bzedit version it has abunch of counfusing stuff. that platforum is the spawn zone for gm flags just hasnt been made yet in that bzw. also thanks grace with the tele problems
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Post by halo3 » Mon May 14, 2007 7:09 pm

im posting the new one now
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