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Zel's Two Towers

Posted: Sat Jul 21, 2007 11:13 am
by Zelgadis

Name: Two Towers
Teams: Red vs. Green
Style: CTF
Jumping: Yes
Rico: No
All options are on the map File.

Posted: Sat Jul 21, 2007 2:37 pm
by Winny
Looks nice and playable... but my only concern is it will have too many people...

From my experience, 200 size maps are usually only good up to about 6-8 people, and you have 20... it may end up being extremely cramped.

Other then that, looks good, nice work

Lucker :--P

Posted: Sat Jul 21, 2007 2:43 pm
by Zelgadis
i taked 20 ppl because its too much :P
More kills, spawns... :P

Posted: Sun Jul 22, 2007 3:34 pm
by Legolas_
I remember that my x-treme ctf map was sized very small. The reason it was so playable was because of its ricochets and a small bit of laser flags. Small maps do not need to be necissarily cramped and crowded. You just need to understand what to put in the map to Make it playable. Good Job Zelgadis!

Posted: Sun Jul 22, 2007 7:32 pm
by A Meteorite
Looks like a great map Zelgadis. Good job! :) I'd love to see you maintain and add onto this playstyle.

Now hosted at!

Posted: Sun Jul 22, 2007 9:45 pm
by Quantum Tank
It looks good, I think overcrowding will be less of a problem because there is no rico.

Posted: Sun Jul 22, 2007 9:57 pm
by Quantum Tank
Ok i just went and checked it out; it looks great! The only thing I'm concerned about is the abundance of GM flags: I doubt i could drive anywhere outside the base without getting sniped by a GM. :|

Posted: Mon Jul 23, 2007 3:13 am
by ducatiwannabe
My main concern is overcrowding, as Win XP mentioned. Otherwise, that looks very playable, and it's good eye candy too. 8) Nice job...

As Tim mentioned, too many GM flags with lack of cover may get messy... I've yet to play it, so I can't say more than that yet.

Posted: Mon Jul 23, 2007 8:00 am
by Zelgadis
im not really good at flag placing, but im working on a update now...

EDIT: here the update

6ppl/team ; 10 obs

4GM Flags at every base H:15
2GM Flags at every base H:45

4 Laser Flags at every base H:15
Random Laser Flags at every base H:45

And some randomly generated flags: QT/F/WG
Shot limits:

-sl WG 10
-sl ST 30
-sl SW 5
-sl GM 30

Spawn zones on every base H:15 // H:45

sets: -set _disableBots true
-set _wingsJumpCount 2

So: im not very sure with spawn zones, what you guys think?!
And i would be happy, for more suggestions.

here the map file: