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Sub-terrain CTF

Posted: Fri Aug 10, 2007 2:22 pm
by Peter
Name Sub-terrain CTF
Style CTF Red vs Blue
Options

Code: Select all

-fb
-sb
-j
-ms 5
+f L{4} +f SW{4} +f F{4} +f QT{3} +f US{2} +f CL{4} +f ST{3} +f BU{2} +f WG{4} +f V{4} +f A{3} +f SB{4}
+r
If you do host it could you make it 15 players on each team please.

This is my first map with textures and flag zones :). As you can tell from the name, you can go underground. You do that by using the teleporters located in the big boxes....
http://i187.photobucket.com/albums/x235 ... fi0115.png
That leads into the central tower where you then fall down into the middle of the underground....
http://i187.photobucket.com/albums/x235 ... fi0121.png
http://i187.photobucket.com/albums/x235 ... fi0122.png
And here are the screen shots showing the rest of the map....
http://i187.photobucket.com/albums/x235 ... fi0119.png
http://i187.photobucket.com/albums/x235 ... fi0118.png
http://i187.photobucket.com/albums/x235 ... fi0117.png
http://i187.photobucket.com/albums/x235 ... fi0116.png
http://i187.photobucket.com/albums/x235 ... fi0120.png
http://i187.photobucket.com/albums/x235 ... fi0123.png

I would like to say a big thanks to ahs3 for showing me how to add textures and supplying me with some.
Hosting it would be greatly appreciated.
To get through the teleporters underground you have to jump through them.
My next map will be the great pyramids of Egypt

Re: Sub-terrain CTF

Posted: Fri Sep 21, 2007 12:05 am
by OO7
Looks like it would be fun. Would host it, but I forget how. I have to do something to get it to work, and I don't know what that somethin is.

As to this:
PETER wrote:My next map will be the great pyramids of Egypt

I'm looking forward to it.

Posted: Fri Sep 21, 2007 4:53 am
by ducktape
wow nice you getting good at this mapping stuff. I'm excited to whats up next! Nice.

Re: Sub-terrain CTF

Posted: Wed Sep 26, 2007 12:25 am
by A Looney Kumquat
[offtopic]
PETER wrote:My next map will be the great pyramids of Egypt
Huraaa for subliminal messages!!!!
[/offtopic]

anyways- great map! look forward to seeing it up!

fun...

Posted: Wed Oct 03, 2007 6:43 pm
by dexter
PETER, looks like an interesting and fun map, any idea who will want to host it?

Posted: Thu Oct 04, 2007 1:56 am
by halo3
very nice map can't wait to see the next one

Posted: Thu Oct 04, 2007 2:52 am
by Joe-Schmoe
Try raising some of the teleporters by one unit to solve that problem.

If they're at the same height as the floor...and the floor is one unit thick...then the bottom of the tele is actually embedded in the floor. I do that all the time.

The map looks really good. Is that gap in the bottom of the tower so that you can shoot people as they fall? Nice touch. I look forward to playing it!