Yeah, there are some bugs, that's because the entire map was made in blender by:
1. Adding a plane
2. Subdividing it
3. Subdividing it
4. Subdivide multi fractal
Adventure in the hills rabbit hunt
- Joe-Schmoe
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I believe this problem could be solved by adding in a ceiling. Then you could ricochet bullets back down on the rabbit...ducatiwannabe wrote:Well, I played on it about twenty minutes a few days ago. I'm not very impressed... there are several nooks and crannies that are impossible to hit, and a rabbit sits in that spot and simply ricochets the bullet up... no matter how you try to approach, you can't get the rabbit... or it's almost impossible to, at least.
I like the concept, but playability wise, it's not that great... imho...
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- flying_popcorn
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- Triumph of the Soul
- Corporal
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He didn't do it in iBZEdit. He showed in his first post and it was mentioned other times in the thread that he used Blender to make it and then export to a .bzw file. BZEdit only supports 1.X objects, nothing cool looking, and no slopes.
Creator @: Duck or Die, Duck or Die CTF, Fuel Stack, Guernica, Normal, Frayed