Warehouse CTF v1.0

User made maps to use on servers.
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eagle
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Warehouse CTF v1.0

Post by eagle »

Hey! I just thought I would post a map I just made here, tell me what you think. It's called Warehouse CTF. 3 shots, jumping, no radar. I'll post some screenies later.
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Warehouse.bzw
Warehouse CTF
(109.02 KiB) Downloaded 208 times
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eagle
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Post by eagle »

Few changes and screenies:
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Warehouse.bzw
Warehouse CTF
(108.95 KiB) Downloaded 244 times
bzfi0021.png
Screenshot1
(524.9 KiB) Downloaded 188 times
bzfi0022.png
Screenshot2
(610.72 KiB) Downloaded 207 times
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silver surfer
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Post by silver surfer »

yeh its just a room with crates.... congratz... looks boring needs more
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Post by eagle »

you're supposed to sneak around the crates, what do you mean boring?
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Post by CUPCAKE »

Very nice. I'm interested in trying it.
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eagle
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Post by eagle »

thanks, Ill see if I can get someone to host it. :)
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Gabriel G
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Post by Gabriel G »

Good job eagle, looks very nice with the textures. :o

What flags do you have on the map?
I could probably open it in text EDIT or notepad to see though. No time :wink:.

Anyway, good job again. Can't wait to see it's playability.
Use the Search and Edit buttons as your question may have already been answered/posted.

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Post by ducktape »

silver surfer wrote:yeh its just a room with crates.... congratz... looks boring needs more
Its alot better then what ibzedit can even begin to make.

I like it eagle looks awesome. Cant wait to play it.
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Post by Easy Target »

actually ducktape, you can do a lot of that with bzedit.

You just have to,once your done making map, open it in notepad and then do a little handcoding.

Thats just what ducatiwannabe does too. He makes all his maps in bzedit and then opens in notepad to edit the aesthetics of them.

Eagle: i really like your map, looks like it would have good stealth opportunities.

One thing that i think would be kinda cool, if you can do it, would be to add a conveyor belt. Cuz many a warehouses have conveyor belts to transport stuff. I think that would be cool.

great job
keep it up. :D
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Post by ducktape »

Easy Target wrote:actually ducktape, you can do a lot of that with bzedit.

You just have to,once your done making map, open it in notepad and then do a little handcoding.
Actually, You cant add textures or Wings3D type stuff in ibzedit. You have to hand code as you said. So yes I was right.
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Post by Destroyer1313 »

Haha, funny, I was just thinking of starting a warehouse map. Looks nice!
btw, Where did you get those crate textures? I haven't been able to find any.
Dormant. Not really. Kinda.
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Post by Easy Target »

ducktape wrote:
Easy Target wrote:actually ducktape, you can do a lot of that with bzedit.

You just have to,once your done making map, open it in notepad and then do a little handcoding.
Actually, You cant add textures or Wings3D type stuff in ibzedit. You have to hand code as you said. So yes I was right.
lol ya i guess u were right...

I was just saying that its not impossible lol but... you were correct..

well played my worthy adversary 8)
Humor helps us to think out of the box. The average child laughs about 400 times per day, the average adult laughs only 15 times per day. What happened to the other 385 laughs?
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Post by eagle »

Thanks for all the feedback :)


Destroyer1313
The crate texture is from http://www.teppic.homelinux.net/textures/Crate.png
Easy Target
I agree, A conveyor might be cool. I was thinking of, later, making the place twice as big...maybe a conveyor going from one area to another.
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Post by eagle »

SkaterGOD/DOOD23
the map has wg, narrow, and some other random good flags.
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Post by ahs3 »

Its up for now at ahs3.no-ip.biz:5050

Enjoy! :D


--ahs3
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Easy Target
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Post by Easy Target »

I like it, its a lot of fun to play and offers good enuff cover! keep it up! :wink:
Humor helps us to think out of the box. The average child laughs about 400 times per day, the average adult laughs only 15 times per day. What happened to the other 385 laughs?
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Post by ducatiwannabe »

My only complaint is that it's another CTF! 8) But I love how well you made it. Nice texturing and such.
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Post by Jefenry »

Hey, I played it earlier tonight, and only had one major problem- Spawn Camping! Not only is it fairly easy to do without a flag, but SW is impossible. I sat in the red base and killed 5-6, and there was nothing they could do about it until I left. I would set up a spawn zone the size of your map, and let the people spawn anywhere. Maybe add some shot limits as well.
Other than that, great map. I especially like the texturing.
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Post by eagle »

I'm going to fix the spawn camping problem...I was thinking the spawn zone would be half the size of the map for one team. I'm taking out OO SW and L
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Post by eagle »

here's the map updated:
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Warehouse.bzw
Warehouse CTF V1.2
(108.45 KiB) Downloaded 213 times
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Post by dexter »

ducatiwannabe wrote:My only complaint is that it's another CTF! 8)
What's wrong with CTF? ;)
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Post by Easy Target »

whodaman? wrote:
ducatiwannabe wrote:My only complaint is that it's another CTF! 8)
What's wrong with CTF? ;)
I dont think that theres a problem with ctf, I think ducatiwannabe was just saying that theres a whole lot of them, and not a lot of people are coming out with ffa maps

Ducatiwannabe====> The game is called Battle Zone Flag, originally created for the capture the flag mode sooo.... You might want to take it up with Tim Rikers if you have a problem with ctf lol :wink:

Great map by the way Eagle really loving it

although, i must agree with jefenry, TONS OF SPAWN CAMPING, other than that i really really like it! :P
Humor helps us to think out of the box. The average child laughs about 400 times per day, the average adult laughs only 15 times per day. What happened to the other 385 laughs?
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Post by eagle »

Spawn camping was somewhat fixed, no SW SB OO and other annoying flags. Also people dont only spawn in their bases...that should be good enough for now. 8)
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Easy Target
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Post by Easy Target »

quick question eagle, when you transported your textures and saved them, did u change the file extension, or leave it as jpg?

I tried and changed it to png, but it wont load onto my map, i'm gonna try keeping it jpg
Humor helps us to think out of the box. The average child laughs about 400 times per day, the average adult laughs only 15 times per day. What happened to the other 385 laughs?
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Post by CUPCAKE »

It needs to be a PNG to be a texture on BZFlag. Otherwise, it shouldn't work.
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