The Juggernaut

User made maps to use on servers.
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Spazzy McGee
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The Juggernaut

Post by Spazzy McGee » Mon May 05, 2008 3:02 pm

Image

My newest map, The Juggernaut, takes place on a container ship far out at sea.

I'm starting it off as an FFA, but I was thinking it might play nice as a rabbit. Even a CTF might work, if you put all the bases down one end, and the flags spawn at the other.

spazzy.planet-mofo.com:4888

If you are running a low end system, it might be a bit choppy. Hopefully you'll be OK - i've made many things LODs in an effort to reduce poly counts, and I get a pretty solid 35 fps on my macbook (intel integrated graphics).

I had great fun making this one, hope you have fun playing it. Please post comments, questions, ideas, whatever. Even though this is a 'release', I'm open to improvements and ideas.

Image Image Image

This map is released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 license.
A full legal copy of this can be found at http://creativecommons.org/licenses/by- ... /legalcode
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juggernaut.bzw
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Last edited by Spazzy McGee on Sat May 10, 2008 2:49 pm, edited 1 time in total.
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Quantum Tank
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Post by Quantum Tank » Mon May 05, 2008 11:59 pm

Wow Spazzy that's awesome! Excellent detail on those containers, and looks perfect for rabbit hunt.

Sort of random but... what does "juggernaut" (unstoppable force) have to do with a cargo ship?

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Post by ducktape » Tue May 06, 2008 1:00 am

This reminds me of a Urban terror map. Looks nice tho.
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Spazzy McGee
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Post by Spazzy McGee » Tue May 06, 2008 10:28 am

what does "juggernaut" (unstoppable force) have to do with a cargo ship?
A Juggernaut is an informal name for a massive ship, often for industrial use, e.g. a tanker, container ship.
"Life is what happens to you while you're busy making other plans." - John Lennon

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Post by Simba » Tue May 06, 2008 6:37 pm

Spazzy, you did it again! :)
I really love playing on your maps.
This seems like it could be great ;)

Hope to see more from you.

Zaa

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Post by silver surfer » Tue May 06, 2008 8:01 pm

Agreeing with ducktape... it looks completely like a map on urban terror... only the ship part though...

great job once again!...

it would be cool if you could add some more stuff... or make some of the stuff more playable?... or complex... but its looks awsome!

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Post by F687/s » Tue May 06, 2008 9:41 pm

Really well-designed, both in looks and in gameplay. I like how the flags fit the map well (R and SB), and the mixture of enclosed and open spaces.

P.S. Do you think this is the ocean liner they're using to ship the BZShirts?

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Post by io » Thu May 08, 2008 8:44 pm

Well designed, but i don't get it how to play there :)

Anyway nice work :D
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Peter
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Post by Peter » Thu May 08, 2008 9:30 pm

Yep, looks like an Urban Terror map alright :)
Looks great, how did it take you to make it?

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Spazzy McGee
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Post by Spazzy McGee » Thu May 08, 2008 11:05 pm

PETER wrote:How did it take you to make it?
How long did it take for me to make it? ;)

It took me about a week working a couple of hours a day I guess. Some parts were done a while back, and the rough idea has been floating around a while.
"Life is what happens to you while you're busy making other plans." - John Lennon

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Peter
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Post by Peter » Thu May 08, 2008 11:29 pm

has been floating around a while.
*sigh*

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Post by Astroman » Sat May 10, 2008 2:12 pm

PETER wrote:
has been floating around a while.
*sigh*
Good catch :lol-old:
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Spazzy McGee
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Post by Spazzy McGee » Sat May 10, 2008 2:48 pm

*snip* (Egg on his face.)

In any case, the map file is now posted in the top post. I've done a little work, and the FPS is now quite a bit better.
Last edited by Spazzy McGee on Sat May 10, 2008 6:58 pm, edited 1 time in total.
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Post by Astroman » Sat May 10, 2008 4:20 pm

I don't think PETER was commenting on your grammar... :lol-old:
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Post by io » Sat May 10, 2008 9:02 pm

I would like to have an aim on your map (not just dumb kill every1) :)

So i would like a ctf, or a "King of the Container"
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I created a map, i just can't remeber because i were high.


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