The Juggernaut

User made maps to use on servers.
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Spazzy McGee
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The Juggernaut

Post by Spazzy McGee »

Image

My newest map, The Juggernaut, takes place on a container ship far out at sea.

I'm starting it off as an FFA, but I was thinking it might play nice as a rabbit. Even a CTF might work, if you put all the bases down one end, and the flags spawn at the other.

spazzy.planet-mofo.com:4888

If you are running a low end system, it might be a bit choppy. Hopefully you'll be OK - i've made many things LODs in an effort to reduce poly counts, and I get a pretty solid 35 fps on my macbook (intel integrated graphics).

I had great fun making this one, hope you have fun playing it. Please post comments, questions, ideas, whatever. Even though this is a 'release', I'm open to improvements and ideas.

Image Image Image

This map is released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 license.
A full legal copy of this can be found at http://creativecommons.org/licenses/by- ... /legalcode
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juggernaut.bzw
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Last edited by Spazzy McGee on Sat May 10, 2008 2:49 pm, edited 1 time in total.
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Quantum Tank
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Post by Quantum Tank »

Wow Spazzy that's awesome! Excellent detail on those containers, and looks perfect for rabbit hunt.

Sort of random but... what does "juggernaut" (unstoppable force) have to do with a cargo ship?
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ducktape
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Post by ducktape »

This reminds me of a Urban terror map. Looks nice tho.
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Spazzy McGee
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Post by Spazzy McGee »

what does "juggernaut" (unstoppable force) have to do with a cargo ship?
A Juggernaut is an informal name for a massive ship, often for industrial use, e.g. a tanker, container ship.
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Post by zaa »

Spazzy, you did it again! :)
I really love playing on your maps.
This seems like it could be great ;)

Hope to see more from you.

Zaa
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Post by silver surfer »

Agreeing with ducktape... it looks completely like a map on urban terror... only the ship part though...

great job once again!...

it would be cool if you could add some more stuff... or make some of the stuff more playable?... or complex... but its looks awsome!
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Post by F687/s »

Really well-designed, both in looks and in gameplay. I like how the flags fit the map well (R and SB), and the mixture of enclosed and open spaces.

P.S. Do you think this is the ocean liner they're using to ship the BZShirts?
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Post by io »

Well designed, but i don't get it how to play there :)

Anyway nice work :D
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Peter
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Post by Peter »

Yep, looks like an Urban Terror map alright :)
Looks great, how did it take you to make it?
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Spazzy McGee
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Post by Spazzy McGee »

PETER wrote:How did it take you to make it?
How long did it take for me to make it? ;)

It took me about a week working a couple of hours a day I guess. Some parts were done a while back, and the rough idea has been floating around a while.
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Peter
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Post by Peter »

has been floating around a while.
*sigh*
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Post by Astroman »

PETER wrote:
has been floating around a while.
*sigh*
Good catch :lol-old:
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Spazzy McGee
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Post by Spazzy McGee »

*snip* (Egg on his face.)

In any case, the map file is now posted in the top post. I've done a little work, and the FPS is now quite a bit better.
Last edited by Spazzy McGee on Sat May 10, 2008 6:58 pm, edited 1 time in total.
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Post by Astroman »

I don't think PETER was commenting on your grammar... :lol-old:
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Post by io »

I would like to have an aim on your map (not just dumb kill every1) :)

So i would like a ctf, or a "King of the Container"
Marzipan


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We dance because we can not fly

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I created a map, i just can't remeber because i were high.


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