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Bunker Wars!! Battle Of Command! (Please Host)

Posted: Fri Oct 03, 2008 9:53 pm
by Delta Lead
This Map has 2 bases on each end. The Tank Speed is 50 and the zone codes for spawns and flags are already set. NOTE: Please do not change anything, because it will make the game less enjoyable. Do Not add anymore flags please. Though You are free to do as you wish i would be happy if you did not change it. If you find any bugs please tell me and ill update it. Though this map has been tested more then 10 times in the past week and has been re-done a few times, i do not expect any bugs. This Map Requires strategy. Controling the bunker in the middle is key to moving your force in to the enemy base. There are also smaller Command Posts to shoot from on the sides. Also autopiloted tanks will not fair very good on this map "Also Tested".

"Please Host This Map =)"
http://creativecommons.org/licenses/by/3.0/

The file, and screenshots are below.

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Posted: Sat Oct 04, 2008 1:19 am
by Peter
Wow, looks like you have put a lot of work into, I'd host it if I could. ahs3 probably will.
Well done!

Posted: Sat Oct 04, 2008 9:08 am
by Rob5a
Up on bzflag.wittydays.de:7517

Cool map.

Thanks

Posted: Sat Oct 04, 2008 11:43 am
by Delta Lead
Yah Thanks alot,

i probably spent about 2 weeks making it anda month testing it to see what made it fun. I kinda based it on missile wars because startegy maps seem to catch quite a bit of attention and i love those kinds of maps also.

Posted: Sat Oct 04, 2008 3:24 pm
by temporal distraction
The spawnzone is broken. I suggest you either remove SW from the map or make the spawn zone the entire end of the field, because as it is now an enemy with SW can just sit under the base and kill forever.

Posted: Sat Oct 04, 2008 6:24 pm
by Rob5a
I've added a shotlimit on geno and I've made enlarged the spawnzones (this fixes them).

This version is now up.