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Hosted at bzbattleground.com:9123
Crossfire Citadels
- flying_popcorn
- Private First Class
- Posts: 88
- Joined: Wed Dec 14, 2005 2:40 am
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Crossfire Citadels
- Attachments
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- towers.bzw
- Map file
- (3.53 KiB) Downloaded 101 times
Re: Crossfire Citadels
I like it a lot, it's fun, fast and is great with the _shotsKeepVerticalVelocity 1. When you get a few players on it can get really fun, good work
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
GU League | Ducati League | OpenLeague
- ducatiwannabe
- Private First Class
- Posts: 3258
- Joined: Tue Aug 10, 2004 3:55 pm
- Location: Planet Earth
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Re: Crossfire Citadels
Played on it a while ago, thought it was well made. It might be interesting to think of adding a few shield flags, narrow, tiny... some non-Laser/GM flag. It was fun, stayed there for a good while. Good settings, well done.
One concern is that in a few moments people can rocket halfway across the map for a capture. This adds a really neat feel to "controlling the middle," but can also be a bit frustrating. I like it, personally.
One concern is that in a few moments people can rocket halfway across the map for a capture. This adds a really neat feel to "controlling the middle," but can also be a bit frustrating. I like it, personally.
Re: Crossfire Citadels
One word, three letters: wow !