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Crossfire Citadels
Posted: Mon Feb 16, 2009 3:53 am
by flying_popcorn
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Hosted at
bzbattleground.com:9123
Re: Crossfire Citadels
Posted: Mon Feb 16, 2009 5:25 am
by Bambino
I like it a lot, it's fun, fast and is great with the _shotsKeepVerticalVelocity 1. When you get a few players on it can get really fun, good work
Re: Crossfire Citadels
Posted: Mon Feb 16, 2009 9:52 am
by zaphod
excellent map ::: lots of fun!!!!
Re: Crossfire Citadels
Posted: Mon Feb 16, 2009 2:58 pm
by ducatiwannabe
Played on it a while ago, thought it was well made. It might be interesting to think of adding a few shield flags, narrow, tiny... some non-Laser/GM flag.
It was fun, stayed there for a good while. Good settings, well done.
One concern is that in a few moments people can rocket halfway across the map for a capture. This adds a really neat feel to "controlling the middle," but can also be a bit frustrating. I like it, personally.
Re: Crossfire Citadels
Posted: Mon Mar 02, 2009 2:40 pm
by Monster
One word, three letters: wow !