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Castles to Castles - A red versus green CTF

Posted: Fri Mar 13, 2009 1:09 pm
by Spectre
This map's name was a play on the saying "Ashes to ashes" (Wild laughter! No? Polite chuckling? Still no? Okay, quiet breathing and a heartbeat? Thank you.). It is hand coded, and everything is ready. Please, do not add flags. I posted screenshots, but the map is too large to get it all in three pictures. Please test it before you host. This map is released under Public Domain.


A note to hosts: When hosting this map, you will get the message: Unable to position flags on this world. This is not a bug or error. It is because of my genocide flag positioning, you will see when you test the map.

Re: Castles to Castles - A red versus green CTF

Posted: Fri Mar 13, 2009 1:56 pm
by Agent West
nice!
hope it gets hosted soon.

Re: Castles to Castles - A red versus green CTF

Posted: Fri Mar 13, 2009 2:54 pm
by Cobra_Fast
Up at wtwrp.de:50220 with the following warnings:

Code: Select all

Unable to position flags on this world.
Unable to position flags on this world.
:wink:

Re: Castles to Castles - A red versus green CTF

Posted: Fri Mar 13, 2009 3:00 pm
by joevano
Right....
Big Old Bad Bucko wrote:A note to hosts: When hosting this map, you will get the message: Unable to position flags on this world. This is not a bug or error. It is because of my genocide flag positioning, you will see when you test the map.

Re: Castles to Castles - A red versus green CTF

Posted: Fri Mar 13, 2009 3:33 pm
by G1c
Looks really nice :)

Re: Castles to Castles - A red versus green CTF

Posted: Fri Mar 13, 2009 4:42 pm
by Spectre
UPDATE: Flag safety zones were previously not working, I've fixed the problem. The team flags now spawn in the same place as the genocide flags. New version posted.

Re: Castles to Castles - A red versus green CTF

Posted: Wed Mar 18, 2009 5:33 pm
by Bambino
Looks really good. I like the base layout. Can't wait to play it. :D

Re: Castles to Castles - A red versus green CTF

Posted: Thu Apr 02, 2009 1:56 pm
by ducatiwannabe
Besides appearing to be highly difficult to navigate, nicely done.

Re: Castles to Castles - A red versus green CTF

Posted: Tue Apr 07, 2009 7:29 pm
by tobylane
Just played it now, a bit with Ghost. It's a pretty good map. The shockwave is a bit confusing. SW flag is useful because it's fairly large. Laser spamming is far too common, and for similar reasons tking. It's not that the shots are bouncing around and killing teammates, or that it's too fast, but it's somewhere inbetween. I think there needs to be more things to bounce shots high, like in missile wars. Otherwise very good, different. Try to avoid blue pyramids, and there are enough driveinable pyramids.