Project Meniscus

User made maps to use on servers.
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joevano
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Re: Project Meniscus

Post by joevano » Thu Apr 02, 2009 11:17 pm

Zac wrote:you will be back jef :D , even if only occasionally, hope to see you around, great map, gj, hf, gl :mrgreen:
Can't you read... it was an April Fools joke. He isn't going anywhere.
There is nothing worse than aggressive stupidity. -- Johann Wolfgang von Goethe
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln

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Zac
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Re: Project Meniscus

Post by Zac » Fri Apr 03, 2009 4:10 am

lighten up joevano, no need to slam me about it. :rock: i missed the april fools bit. anyway, good joke jef

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Jefenry
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Re: Project Meniscus

Post by Jefenry » Fri Apr 03, 2009 4:22 am

LegoKid wrote:Is it just me or is that a little big? Seemed like a pretty simple map to me... (besides the drawinfo)
A lot of LouMan's maps are over 1MB. Home Sweet Home for instance is 2.7 MB and 107,106 lines long. I could get the filesize a bit smaller if I grouped some things instead of making multiple meshs, but that's a lot of effort for just a few seconds of loading time.
Last edited by Jefenry on Fri Apr 03, 2009 5:15 am, edited 1 time in total.

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Bambino
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Re: Project Meniscus

Post by Bambino » Fri Apr 03, 2009 4:45 am

Whoa, 2.7mb? Mine are like 20kb...But mine are simple maps and, well, these have mesh and other amazing stuff.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
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Wreckage
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Re: Project Meniscus

Post by Wreckage » Fri Apr 03, 2009 9:41 pm

Too bad I saw this too late, I was preparing a goodbye paragraph in my mind already :D . Guess I'll save it.

Very cool map, I love the chopper and spot light. Funny server messages but one of them I only see part of on the top of the screen because it is so long. :lol-old:

Good work!
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Re: Project Meniscus

Post by Avatar » Sat Apr 04, 2009 8:10 pm

I'm adding this to my database of maps to get other friends of mine interested in BZ with. ;)
And the lesson for tonight is:

Never underestimate the ability of a newb to expect instant success and cry "cheat!" when they don't get it. Don't hate the newb, just give them plenty of learning opportunities. ;)

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Agent West
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Re: Project Meniscus

Post by Agent West » Sat Apr 04, 2009 8:28 pm

Jefenry wrote:A few more fun things about this map:
  • 1. Took 2.5 months to make
    2. Three drawInfo objects
    3. Three death physics
    4. Three dynamicColors
    5. Eight textureMatrixes
    6. Fifty textures
    7. 25,600 lines of code
8. 30 minutes to load it all
9. FPS not going much over 20
10. getting PWNT all the time...

PLaying on one of the greatest maps ever:
PRICELESS!

:)

c ya around, Jeff
Rest in peace, AliceD (AKA Happy Alice)! miss ya!

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gentle giant
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Re: Project Meniscus

Post by gentle giant » Sun Apr 05, 2009 2:43 am

lol agent west
My motives from an awesome teacher:

"If life gives you lemons, make lemonade"

"If you fail to prepare, you prepare to fail"

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ducktape
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Re: Project Meniscus

Post by ducktape » Mon Apr 06, 2009 3:15 pm

Yeah maybe 30 minutes if you have dial up.. it shouldnt take more then 10 seconds..
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Agent West
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Re: Project Meniscus

Post by Agent West » Wed May 06, 2009 2:54 pm

nice map... exept... that's not real russian lettering there. yes, it's russian alphabet, but no "words" as such
don't worry about it too much though :P
Rest in peace, AliceD (AKA Happy Alice)! miss ya!

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Jefenry
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Re: Project Meniscus

Post by Jefenry » Wed May 06, 2009 3:51 pm

Agent West wrote:nice map... exept... that's not real russian lettering there. yes, it's russian alphabet, but no "words" as such
don't worry about it too much though :P
Actually, I searched google images for 'russian ammo crate' and tried to copy down the lettering. It was pretty tough hunting and pecking to find the right key and I did make up a few random military abbreviations.

Try looking at this image as compared to my texture. The main words look pretty close to me. I was getting tired of that by the second texture though, so I think I did just make up stuff. Hopefully I didn't cuss out any Russians ;)

As for the propaganda texture, that was supposed to be readable in English. :)

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Agent West
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Re: Project Meniscus

Post by Agent West » Thu May 07, 2009 12:04 am

Jefenry wrote:Hopefully I didn't cuss out any Russians ;)
nah, u didn't :)
good job on that first one, you did get everything copied right (in case you wanna know, it says "sniper rounds" or "sniper bullets").
Rest in peace, AliceD (AKA Happy Alice)! miss ya!

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clarahobbs
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Re: Project Meniscus

Post by clarahobbs » Tue May 12, 2009 10:38 pm

The only reason I fell for it is because you didn't post on april fools day, at least not for me.
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