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Re: Project Meniscus

Posted: Thu Apr 02, 2009 11:17 pm
by joevano
Zac wrote:you will be back jef :D , even if only occasionally, hope to see you around, great map, gj, hf, gl :mrgreen:
Can't you read... it was an April Fools joke. He isn't going anywhere.

Re: Project Meniscus

Posted: Fri Apr 03, 2009 4:10 am
by Zac
lighten up joevano, no need to slam me about it. :rock: i missed the april fools bit. anyway, good joke jef

Re: Project Meniscus

Posted: Fri Apr 03, 2009 4:22 am
by Jefenry
LegoKid wrote:Is it just me or is that a little big? Seemed like a pretty simple map to me... (besides the drawinfo)
A lot of LouMan's maps are over 1MB. Home Sweet Home for instance is 2.7 MB and 107,106 lines long. I could get the filesize a bit smaller if I grouped some things instead of making multiple meshs, but that's a lot of effort for just a few seconds of loading time.

Re: Project Meniscus

Posted: Fri Apr 03, 2009 4:45 am
by Bambino
Whoa, 2.7mb? Mine are like 20kb...But mine are simple maps and, well, these have mesh and other amazing stuff.

Re: Project Meniscus

Posted: Fri Apr 03, 2009 9:41 pm
by Wreckage
Too bad I saw this too late, I was preparing a goodbye paragraph in my mind already :D . Guess I'll save it.

Very cool map, I love the chopper and spot light. Funny server messages but one of them I only see part of on the top of the screen because it is so long. :lol-old:

Good work!

Re: Project Meniscus

Posted: Sat Apr 04, 2009 8:10 pm
by Avatar
I'm adding this to my database of maps to get other friends of mine interested in BZ with. ;)

Re: Project Meniscus

Posted: Sat Apr 04, 2009 8:28 pm
by Agent West
Jefenry wrote:A few more fun things about this map:
  • 1. Took 2.5 months to make
    2. Three drawInfo objects
    3. Three death physics
    4. Three dynamicColors
    5. Eight textureMatrixes
    6. Fifty textures
    7. 25,600 lines of code
8. 30 minutes to load it all
9. FPS not going much over 20
10. getting PWNT all the time...

PLaying on one of the greatest maps ever:
PRICELESS!

:)

c ya around, Jeff

Re: Project Meniscus

Posted: Sun Apr 05, 2009 2:43 am
by gentle giant
lol agent west

Re: Project Meniscus

Posted: Mon Apr 06, 2009 3:15 pm
by ducktape
Yeah maybe 30 minutes if you have dial up.. it shouldnt take more then 10 seconds..

Re: Project Meniscus

Posted: Wed May 06, 2009 2:54 pm
by Agent West
nice map... exept... that's not real russian lettering there. yes, it's russian alphabet, but no "words" as such
don't worry about it too much though :P

Re: Project Meniscus

Posted: Wed May 06, 2009 3:51 pm
by Jefenry
Agent West wrote:nice map... exept... that's not real russian lettering there. yes, it's russian alphabet, but no "words" as such
don't worry about it too much though :P
Actually, I searched google images for 'russian ammo crate' and tried to copy down the lettering. It was pretty tough hunting and pecking to find the right key and I did make up a few random military abbreviations.

Try looking at this image as compared to my texture. The main words look pretty close to me. I was getting tired of that by the second texture though, so I think I did just make up stuff. Hopefully I didn't cuss out any Russians ;)

As for the propaganda texture, that was supposed to be readable in English. :)

Re: Project Meniscus

Posted: Thu May 07, 2009 12:04 am
by Agent West
Jefenry wrote:Hopefully I didn't cuss out any Russians ;)
nah, u didn't :)
good job on that first one, you did get everything copied right (in case you wanna know, it says "sniper rounds" or "sniper bullets").

Re: Project Meniscus

Posted: Tue May 12, 2009 10:38 pm
by clarahobbs
The only reason I fell for it is because you didn't post on april fools day, at least not for me.